/third_party/flutter/skia/src/gpu/ |
D | GrGpuCommandBuffer.cpp | 38 const GrPipeline::DynamicStateArrays* dynamicStateArrays, in draw() argument 50 (dynamicStateArrays && dynamicStateArrays->fScissorRects)); in draw() 61 if (dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures) { in draw() 63 const auto* textures = dynamicStateArrays->fPrimitiveProcessorTextures; in draw() 69 dynamicStateArrays->fPrimitiveProcessorTextures; in draw() 89 this->onDraw(primProc, pipeline, fixedDynamicState, dynamicStateArrays, meshes, meshCount, in draw()
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D | GrOpFlushState.cpp | 137 const GrPipeline::DynamicStateArrays* dynamicStateArrays) { in recordDraw() argument 148 if (dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures) { in recordDraw() 151 dynamicStateArrays->fPrimitiveProcessorTextures[i]->ref(); in recordDraw() 156 draw.fDynamicStateArrays = dynamicStateArrays; in recordDraw()
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.cpp | 670 const GrPipeline::DynamicStateArrays* dynamicStateArrays, in prepareDrawState() argument 678 if (dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures) { in prepareDrawState() 679 primProcProxies = dynamicStateArrays->fPrimitiveProcessorTextures; in prepareDrawState() 705 bool setTextures = !(dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures); in prepareDrawState() 716 } else if (!dynamicStateArrays || !dynamicStateArrays->fScissorRects) { in prepareDrawState() 733 const GrPipeline::DynamicStateArrays* dynamicStateArrays, in onDraw() argument 771 if (dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures) { in onDraw() 774 auto texture = dynamicStateArrays->fPrimitiveProcessorTextures[i]->peekTexture(); in onDraw() 797 dynamicStateArrays, primitiveType); in onDraw() 803 pipeline.isScissorEnabled() && dynamicStateArrays && dynamicStateArrays->fScissorRects; in onDraw() [all …]
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/third_party/flutter/skia/src/gpu/dawn/ |
D | GrDawnGpuCommandBuffer.cpp | 296 const GrPipeline::DynamicStateArrays* dynamicStateArrays) { in setScissorState() argument 315 const GrPipeline::DynamicStateArrays* dynamicStateArrays, in applyState() argument 415 this->setScissorState(pipeline, fixedDynamicState, dynamicStateArrays); in applyState() 421 const GrPipeline::DynamicStateArrays* dynamicStateArrays, in onDraw() argument 435 if (dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures) { in onDraw() 436 primProcProxies = dynamicStateArrays->fPrimitiveProcessorTextures; in onDraw() 441 applyState(pipeline, primProc, primProcProxies, fixedDynamicState, dynamicStateArrays, in onDraw()
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D | GrDawnGpuCommandBuffer.h | 69 const GrPipeline::DynamicStateArrays* dynamicStateArrays); 74 const GrPipeline::DynamicStateArrays* dynamicStateArrays, 81 const GrPipeline::DynamicStateArrays* dynamicStateArrays,
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/third_party/flutter/skia/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.cpp | 201 GrPipeline::DynamicStateArrays dynamicStateArrays; in draw() local 202 dynamicStateArrays.fScissorRects = scissorRects; in draw() 204 cmdBuff->draw(*this, pipeline, nullptr, &dynamicStateArrays, meshes, meshCount, drawBounds); in draw()
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D | GrCCStroker.cpp | 776 GrPipeline::DynamicStateArrays dynamicStateArrays; in flushBufferedMeshesAsStrokes() local 777 dynamicStateArrays.fScissorRects = fScissorsBuffer.begin(); in flushBufferedMeshesAsStrokes() 778 flushState->rtCommandBuffer()->draw(processor, pipeline, nullptr, &dynamicStateArrays, in flushBufferedMeshesAsStrokes()
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/third_party/flutter/skia/src/gpu/gl/ |
D | GrGLGpuCommandBuffer.h | 96 const GrPipeline::DynamicStateArrays* dynamicStateArrays, in onDraw() argument 101 dynamicStateArrays, mesh, meshCount); in onDraw()
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D | GrGLGpu.cpp | 1921 const GrPipeline::DynamicStateArrays* dynamicStateArrays, in flushGLState() argument 1927 if (dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures) { in flushGLState() 1928 primProcProxiesForMipRegen = dynamicStateArrays->fPrimitiveProcessorTextures; in flushGLState() 2400 const GrPipeline::DynamicStateArrays* dynamicStateArrays, in draw() argument 2413 dynamicStateArrays, meshCount, hasPoints)) { in draw() 2419 if (dynamicStateArrays) { in draw() 2420 dynamicScissor = pipeline.isScissorEnabled() && dynamicStateArrays->fScissorRects; in draw() 2421 dynamicPrimProcTextures = dynamicStateArrays->fPrimitiveProcessorTextures; in draw() 2431 this->flushScissor(GrScissorState(dynamicStateArrays->fScissorRects[m]), in draw() 2435 auto texProxyArray = dynamicStateArrays->fPrimitiveProcessorTextures + in draw()
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/third_party/flutter/skia/src/gpu/mtl/ |
D | GrMtlGpuCommandBuffer.mm | 110 const GrPipeline::DynamicStateArrays* dynamicStateArrays, 136 if (dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures) { 139 auto texture = dynamicStateArrays->fPrimitiveProcessorTextures[i]->peekTexture(); 174 pipeline.isScissorEnabled() && dynamicStateArrays && dynamicStateArrays->fScissorRects; 207 dynamicStateArrays->fScissorRects[i]);
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D | GrMtlGpuCommandBuffer.h | 89 const GrPipeline::DynamicStateArrays* dynamicStateArrays,
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/third_party/flutter/skia/src/gpu/ops/ |
D | GrTextureOp.cpp | 463 GrPipeline::DynamicStateArrays* dynamicStateArrays = nullptr; in onPrepareDraws() local 466 dynamicStateArrays = target->allocDynamicStateArrays(numProxies, 1, false); in onPrepareDraws() 509 if (dynamicStateArrays) { in onPrepareDraws() 510 dynamicStateArrays->fPrimitiveProcessorTextures[m] = proxy; in onPrepareDraws() 525 std::move(gp), meshes, numProxies, fixedDynamicState, dynamicStateArrays); in onPrepareDraws()
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