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Searched refs:dynamic_state_mask (Results 1 – 11 of 11) sorted by relevance

/third_party/mesa3d/src/panfrost/vulkan/
Dpanvk_vX_cs.c679 if (pipeline->dynamic_state_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS)) { in panvk_per_arch()
685 if (pipeline->dynamic_state_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK)) { in panvk_per_arch()
690 if (pipeline->dynamic_state_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK)) { in panvk_per_arch()
695 if (pipeline->dynamic_state_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE)) { in panvk_per_arch()
777 if (!(pipeline->dynamic_state_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS))) { in panvk_per_arch()
783 if (!(pipeline->dynamic_state_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK))) { in panvk_per_arch()
788 if (!(pipeline->dynamic_state_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK))) { in panvk_per_arch()
793 if (!(pipeline->dynamic_state_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE))) { in panvk_per_arch()
Dpanvk_cmd_buffer.c144 if (!(pipeline->dynamic_state_mask & BITFIELD_BIT(VK_DYNAMIC_STATE_VIEWPORT))) in panvk_CmdBindPipeline()
146 if (!(pipeline->dynamic_state_mask & BITFIELD_BIT(VK_DYNAMIC_STATE_SCISSOR))) in panvk_CmdBindPipeline()
Dpanvk_vX_pipeline.c104 return !(pipeline->dynamic_state_mask & (1 << id)); in panvk_pipeline_static_state()
401 pipeline->dynamic_state_mask |= 1 << state; in panvk_pipeline_builder_parse_dynamic()
755 pipeline->dynamic_state_mask & PANVK_DYNAMIC_FS_RSD_MASK; in panvk_pipeline_builder_init_fs_state()
Dpanvk_vX_cmd_buffer.c575 draw->line_width = pipeline->dynamic_state_mask & PANVK_DYNAMIC_LINE_WIDTH ? in panvk_draw_prepare_varyings()
651 pipeline->dynamic_state_mask & PANVK_DYNAMIC_VIEWPORT ? in panvk_draw_prepare_viewport()
654 pipeline->dynamic_state_mask & PANVK_DYNAMIC_SCISSOR ? in panvk_draw_prepare_viewport()
Dpanvk_private.h752 uint32_t dynamic_state_mask; member
/third_party/mesa3d/src/freedreno/vulkan/
Dtu_pipeline.c1757 if (!(pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_VB_STRIDE))) { in tu6_emit_vertex_input()
2236 !(pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_RASTERIZER_DISCARD))) in tu_pipeline_shader_key_init()
2508 pipeline->dynamic_state_mask |= BIT(state); in tu_pipeline_builder_parse_dynamic()
2511 pipeline->dynamic_state_mask |= BIT(TU_DYNAMIC_STATE_SAMPLE_LOCATIONS); in tu_pipeline_builder_parse_dynamic()
2516 pipeline->dynamic_state_mask |= BIT(TU_DYNAMIC_STATE_GRAS_SU_CNTL); in tu_pipeline_builder_parse_dynamic()
2520 pipeline->dynamic_state_mask |= BIT(TU_DYNAMIC_STATE_GRAS_SU_CNTL); in tu_pipeline_builder_parse_dynamic()
2523 pipeline->dynamic_state_mask |= BIT(TU_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY); in tu_pipeline_builder_parse_dynamic()
2526 pipeline->dynamic_state_mask |= BIT(TU_DYNAMIC_STATE_VB_STRIDE); in tu_pipeline_builder_parse_dynamic()
2529 pipeline->dynamic_state_mask |= BIT(VK_DYNAMIC_STATE_VIEWPORT); in tu_pipeline_builder_parse_dynamic()
2532 pipeline->dynamic_state_mask |= BIT(VK_DYNAMIC_STATE_SCISSOR); in tu_pipeline_builder_parse_dynamic()
[all …]
Dtu_cmd_buffer.c2196 uint32_t mask = ~pipeline->dynamic_state_mask & BITFIELD_MASK(TU_DYNAMIC_STATE_COUNT); in tu_CmdBindPipeline()
2237 if ((pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_VB_STRIDE)) && in tu_CmdBindPipeline()
2251 if (!(pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_##Y))) \ in tu_CmdBindPipeline()
3710 (pipeline->dynamic_state_mask & BIT(VK_DYNAMIC_STATE_STENCIL_WRITE_MASK)) ? in tu6_calculate_lrz_state()
3715 (pipeline->dynamic_state_mask & BIT(VK_DYNAMIC_STATE_STENCIL_WRITE_MASK)) ? in tu6_calculate_lrz_state()
3787 (cmd->state.pipeline->dynamic_state_mask & BIT(VK_DYNAMIC_STATE_STENCIL_WRITE_MASK)) ? in tu6_writes_stencil()
3792 (cmd->state.pipeline->dynamic_state_mask & BIT(VK_DYNAMIC_STATE_STENCIL_WRITE_MASK)) ? in tu6_writes_stencil()
3868 if (pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE)) in tu6_draw_common()
3990 ((pipeline->dynamic_state_mask & BIT(i)) ? in tu6_draw_common()
4008 (pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_VB_STRIDE))) { in tu6_draw_common()
[all …]
Dtu_private.h1204 uint32_t dynamic_state_mask; member
/third_party/mesa3d/src/intel/vulkan/
Danv_cmd_buffer.c517 gfx_pipeline->dynamic_state_mask); in anv_CmdBindPipeline()
Danv_private.h3542 anv_cmd_dirty_mask_t dynamic_state_mask; member
Danv_pipeline.c2242 pipeline->dynamic_state_mask = states; in copy_non_dynamic_state()