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/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_gs_variant.cpp259 nir_ssa_def *edge_flag = in d3d12_begin_emit_primitives_gs() local
261 nir_ssa_def *is_edge = nir_feq(b, nir_channel(b, edge_flag, 0), nir_imm_float(b, 1.0)); in d3d12_begin_emit_primitives_gs()