Searched refs:fCpuDescriptorManager (Results 1 – 2 of 2) sorted by relevance
/third_party/skia/src/gpu/d3d/ |
D | GrD3DResourceProvider.cpp | 23 , fCpuDescriptorManager(gpu) in GrD3DResourceProvider() 86 return fCpuDescriptorManager.createRenderTargetView(fGpu, textureResource); in createRenderTargetView() 91 fCpuDescriptorManager.recycleRenderTargetView(rtvDescriptor); in recycleRenderTargetView() 96 return fCpuDescriptorManager.createDepthStencilView(fGpu, textureResource); in createDepthStencilView() 101 fCpuDescriptorManager.recycleDepthStencilView(dsvDescriptor); in recycleDepthStencilView() 106 return fCpuDescriptorManager.createConstantBufferView(fGpu, bufferResource, offset, size); in createConstantBufferView() 111 return fCpuDescriptorManager.createShaderResourceView(fGpu, resource, highestMip, mipLevels); in createShaderResourceView() 116 return fCpuDescriptorManager.createUnorderedAccessView(fGpu, resource, mipSlice); in createUnorderedAccessView() 121 fCpuDescriptorManager.recycleShaderView(view); in recycleShaderView() 174 fCpuDescriptorManager.createSampler( in findOrCreateCompatibleSampler()
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D | GrD3DResourceProvider.h | 162 GrD3DCpuDescriptorManager fCpuDescriptorManager; variable
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