Searched refs:fFenceSyncSupport (Results 1 – 11 of 11) sorted by relevance
312 bool fenceSyncSupport() const { return fFenceSyncSupport; } in fenceSyncSupport()514 bool fFenceSyncSupport : 1; variable
38 fFenceSyncSupport = false; in GrCaps()188 writer->appendBool("Fence sync support", fFenceSyncSupport); in dumpJSON()
361 bool fenceSyncSupport() const { return fFenceSyncSupport; } in fenceSyncSupport()578 bool fFenceSyncSupport : 1; variable
41 fFenceSyncSupport = false; in GrCaps()221 writer->appendBool("Fence sync support", fFenceSyncSupport); in dumpJSON()
38 fFenceSyncSupport = false; // Fences are not implemented yet255 fFenceSyncSupport = true; // always available in Metal
652 fFenceSyncSupport = (version >= GR_GL_VER(3, 2) || ctxInfo.hasExtension("GL_ARB_sync")); in init()654 fFenceSyncSupport = (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_APPLE_sync")); in init()657 fFenceSyncSupport = version >= GR_GL_VER(2, 0); in init()661 fSemaphoreSupport = fFenceSyncSupport; in init()
695 fSemaphoreSupport = fFenceSyncSupport = version >= GR_GL_VER(2, 0); in init()699 fSemaphoreSupport = fFenceSyncSupport = true; in init()703 fSemaphoreSupport = fFenceSyncSupport = true; in init()708 fFenceSyncSupport = true; in init()
40 fFenceSyncSupport = true; in GrD3DCaps()
43 fFenceSyncSupport = true; // always available in Vulkan in GrVkCaps()
52 fFenceSyncSupport = true; // always available in Vulkan in GrVkCaps()
387 fFenceSyncSupport = true;