Searched refs:fFixedVertexBuffer (Results 1 – 3 of 3) sorted by relevance
222 fFixedVertexBuffer = rp->findOrMakeStaticBuffer(GrGpuBufferType::kVertex, in prepareFixedCountBuffers()243 if (!fFixedVertexBuffer || !fFixedIndexBuffer) { in drawFixedCount()248 flushState->bindBuffers(fFixedIndexBuffer, chunk.fBuffer, fFixedVertexBuffer); in drawFixedCount()
283 fFixedVertexBuffer = rp->findOrMakeStaticBuffer(GrGpuBufferType::kVertex, in prepareFixedCountBuffers()304 if (!fFixedVertexBuffer || !fFixedIndexBuffer) { in drawFixedCount()310 flushState->bindBuffers(fFixedIndexBuffer, chunk.fBuffer, fFixedVertexBuffer); in drawFixedCount()
158 sk_sp<const GrGpuBuffer> fFixedVertexBuffer; variable