Searched refs:fMustObfuscateUniformColor (Results 1 – 6 of 6) sorted by relevance
35 fMustObfuscateUniformColor = false; in GrShaderCaps()110 writer->appendBool("Must obfuscate uniform color", fMustObfuscateUniformColor); in dumpJSON()157 SkASSERT(!fMustObfuscateUniformColor); in applyOptionsOverrides()
149 bool mustObfuscateUniformColor() const { return fMustObfuscateUniformColor; } in mustObfuscateUniformColor()274 bool fMustObfuscateUniformColor : 1; variable
34 fMustObfuscateUniformColor = false; in GrShaderCaps()117 writer->appendBool("Must obfuscate uniform color", fMustObfuscateUniformColor); in dumpJSON()172 SkASSERT(!fMustObfuscateUniformColor); in applyOptionsOverrides()
173 bool mustObfuscateUniformColor() const { return fMustObfuscateUniformColor; } in mustObfuscateUniformColor()309 bool fMustObfuscateUniformColor : 1; variable
3373 shaderCaps->fMustObfuscateUniformColor = true; in applyDriverCorrectnessWorkarounds()
3878 shaderCaps->fMustObfuscateUniformColor = true; in applyDriverCorrectnessWorkarounds()