Home
last modified time | relevance | path

Searched refs:fPostLocalMatrix (Results 1 – 13 of 13) sorted by relevance

/third_party/flutter/skia/src/gpu/
DGrFPArgs.h43 const SkMatrix* fPostLocalMatrix = nullptr; member
78 if (fPostLocalMatrix) { in WithPostLocalMatrix()
79 fStorage.setConcat(*fPostLocalMatrix, lm); in WithPostLocalMatrix()
80 fPostLocalMatrix = fStorage.isIdentity() ? nullptr : &fStorage; in WithPostLocalMatrix()
82 fPostLocalMatrix = &lm; in WithPostLocalMatrix()
/third_party/flutter/skia/src/gpu/gradients/generated/
DGrLinearGradientLayout.cpp83 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) { in Make()
DGrRadialGradientLayout.cpp86 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) { in Make()
DGrSweepGradientLayout.cpp117 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) { in Make()
DGrTwoPointConicalGradientLayout.cpp266 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) { in Make()
/third_party/flutter/skia/src/gpu/gradients/
DGrRadialGradientLayout.fp40 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
DGrLinearGradientLayout.fp47 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
DGrSweepGradientLayout.fp57 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
DGrTwoPointConicalGradientLayout.fp182 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
/third_party/flutter/skia/src/shaders/
DSkRTShader.cpp140 if (!this->totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) { in asFragmentProcessor()
DSkPictureShader.cpp347 auto lm = this->totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix); in asFragmentProcessor()
DSkImageShader.cpp190 const auto lm = this->totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix); in asFragmentProcessor()
DSkPerlinNoiseShader.cpp1410 const auto localMatrix = this->totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix); in asFragmentProcessor()