Searched refs:fRewriteMatrixVectorMultiply (Results 1 – 4 of 4) sorted by relevance
46 fRewriteMatrixVectorMultiply = false; in GrShaderCaps()131 writer->appendBool("Rewrite matrix-vector multiply", fRewriteMatrixVectorMultiply); in dumpJSON()184 SkASSERT(!fRewriteMatrixVectorMultiply); in applyOptionsOverrides()
194 return fRewriteMatrixVectorMultiply; in rewriteMatrixVectorMultiply()321 bool fRewriteMatrixVectorMultiply : 1; variable
270 bool fRewriteMatrixVectorMultiply = false; variable272 return fRewriteMatrixVectorMultiply; in rewriteMatrixVectorMultiply()401 result->fRewriteMatrixVectorMultiply = true; in RewriteMatrixVectorMultiply()
707 shaderCaps->fRewriteMatrixVectorMultiply = (kARM_VkVendor == properties.vendorID); in initShaderCaps()