Searched refs:fTextShadows (Results 1 – 4 of 4) sorted by relevance
65 if (fTextShadows.size() != other.fTextShadows.size()) { in equals()69 for (int32_t i = 0; i < (int32_t)fTextShadows.size(); ++i) { in equals()70 if (fTextShadows[i] != other.fTextShadows[i]) { in equals()91 if (fTextShadows.size() != other.fTextShadows.size()) { in matchOneAttribute()95 for (int32_t i = 0; i < SkToInt(fTextShadows.size()); ++i) { in matchOneAttribute()96 if (fTextShadows[i] != other.fTextShadows[i]) { in matchOneAttribute()
72 if (fTextShadows.size() != other.fTextShadows.size()) { in equals()75 for (size_t i = 0; i < fTextShadows.size(); ++i) { in equals()76 if (fTextShadows[i] != other.fTextShadows[i]) { in equals()117 if (fTextShadows.size() != other.fTextShadows.size()) { in matchOneAttribute()121 for (int32_t i = 0; i < SkToInt(fTextShadows.size()); ++i) { in matchOneAttribute()122 if (fTextShadows[i] != other.fTextShadows[i]) { in matchOneAttribute()
109 size_t getShadowNumber() const { return fTextShadows.size(); } in getShadowNumber()110 std::vector<TextShadow> getShadows() const { return fTextShadows; } in getShadows()111 void addShadow(TextShadow shadow) { fTextShadows.emplace_back(shadow); } in addShadow()112 void resetShadows() { fTextShadows.clear(); } in resetShadows()167 std::vector<TextShadow> fTextShadows; variable
198 size_t getShadowNumber() const { return fTextShadows.size(); } in getShadowNumber()199 std::vector<TextShadow> getShadows() const { return fTextShadows; } in getShadows()200 void addShadow(TextShadow shadow) { fTextShadows.emplace_back(shadow); } in addShadow()201 void resetShadows() { fTextShadows.clear(); } in resetShadows()287 std::vector<TextShadow> fTextShadows; variable