Searched refs:fUsesPrecisionModifiers (Results 1 – 13 of 13) sorted by relevance
83 bool fUsesPrecisionModifiers = false; variable85 return fUsesPrecisionModifiers; in usesPrecisionModifiers()352 result->fUsesPrecisionModifiers = true; in IncompleteShortIntPrecision()394 result->fUsesPrecisionModifiers = true; in RewriteMatrixComparisons()423 result->fUsesPrecisionModifiers = true; in ShaderDerivativeExtensionString()437 result->fUsesPrecisionModifiers = true; in UsesPrecisionModifiers()
239 result->fUsesPrecisionModifiers = true; in UsesPrecisionModifiers()269 result->fUsesPrecisionModifiers = true; in ShaderDerivativeExtensionString()341 result->fUsesPrecisionModifiers = true; in IncompleteShortIntPrecision()
108 bool usesPrecisionModifiers() const { return fUsesPrecisionModifiers; } in usesPrecisionModifiers()249 bool fUsesPrecisionModifiers : 1; variable
27 fUsesPrecisionModifiers = false; in GrShaderCaps()103 writer->appendBool("Uses precision modifiers", fUsesPrecisionModifiers); in dumpJSON()
123 bool usesPrecisionModifiers() const { return fUsesPrecisionModifiers; } in usesPrecisionModifiers()281 bool fUsesPrecisionModifiers : 1; variable
25 fUsesPrecisionModifiers = false; in GrShaderCaps()108 writer->appendBool("Uses precision modifiers", fUsesPrecisionModifiers); in dumpJSON()
230 shaderCaps->fUsesPrecisionModifiers = true; in initShaderCaps()
560 shaderCaps->fUsesPrecisionModifiers = true; in initShaderCaps()
366 shaderCaps->fUsesPrecisionModifiers = true;
830 shaderCaps->fUsesPrecisionModifiers = true; in initGLSL()832 shaderCaps->fUsesPrecisionModifiers = true; in initGLSL()
695 shaderCaps->fUsesPrecisionModifiers = true; in initShaderCaps()
489 shaderCaps->fUsesPrecisionModifiers = true;
896 shaderCaps->fUsesPrecisionModifiers = true; in initGLSL()906 shaderCaps->fUsesPrecisionModifiers = true; in initGLSL()