/third_party/flutter/skia/src/gpu/glsl/ |
D | GrGLSLVarying.cpp | 51 v.fVisibility = kNone_GrShaderFlags; in addVarying() 54 v.fVisibility |= kVertex_GrShaderFlag; in addVarying() 60 v.fVisibility |= kGeometry_GrShaderFlag; in addVarying() 64 v.fVisibility |= kFragment_GrShaderFlag; in addVarying() 109 if (v.fVisibility & kVertex_GrShaderFlag) { in finalize() 112 if (v.fVisibility & kGeometry_GrShaderFlag) { in finalize() 117 if (v.fVisibility & kFragment_GrShaderFlag) { in finalize() 119 if (v.fVisibility & kGeometry_GrShaderFlag) { in finalize()
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D | GrGLSLVarying.h | 149 GrShaderFlags fVisibility; member
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/third_party/skia/src/gpu/glsl/ |
D | GrGLSLVarying.cpp | 49 v.fVisibility = kNone_GrShaderFlags; in addVarying() 52 v.fVisibility |= kVertex_GrShaderFlag; in addVarying() 56 v.fVisibility |= kFragment_GrShaderFlag; in addVarying() 96 if (v.fVisibility & kVertex_GrShaderFlag) { in finalize() 100 if (v.fVisibility & kFragment_GrShaderFlag) { in finalize()
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D | GrGLSLUniformHandler.cpp | 29 u.fVisibility |= kVertex_GrShaderFlag; in liftUniformToVertexShader()
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D | GrGLSLUniformHandler.h | 36 uint32_t fVisibility; member
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/third_party/flutter/skia/src/gpu/gl/ |
D | GrGLUniformHandler.cpp | 53 uni.fVisibility = visibility; in internalAddUniformArray() 80 sampler.fVisibility = kFragment_GrShaderFlag; in addSampler() 90 if (fUniforms[i].fVisibility & visibility) { in appendUniformDecls() 96 if (fSamplers[i].fVisibility & visibility) { in appendUniformDecls()
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D | GrGLProgramDataManager.h | 30 uint32_t fVisibility; member
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/third_party/skia/src/gpu/gl/ |
D | GrGLUniformHandler.cpp | 57 tempInfo.fVisibility = visibility; in internalAddUniformArray() 85 tempInfo.fVisibility = kFragment_GrShaderFlag; in addSampler() 99 if (uniform.fVisibility & visibility) { in appendUniformDecls() 105 if (sampler.fVisibility & visibility) { in appendUniformDecls()
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/third_party/flutter/skia/src/gpu/dawn/ |
D | GrDawnUniformHandler.cpp | 212 info.fVisibility = visibility; in internalAddUniformArray() 254 info.fVisibility = kFragment_GrShaderFlag; in addSampler() 269 texInfo.fVisibility = kFragment_GrShaderFlag; in addSampler() 290 if (fSamplers[i].fVisibility & visibility) { in appendUniformDecls() 299 if (fUniforms[i].fVisibility & visibility) { in appendUniformDecls()
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D | GrDawnUniformHandler.h | 26 int fVisibility; member
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D | GrDawnProgramDataManager.cpp | 33 if (!(kFragment_GrShaderFlag & uniformInfo.fVisibility)) { in GrDawnProgramDataManager() 36 SkASSERT(kFragment_GrShaderFlag == uniformInfo.fVisibility); in GrDawnProgramDataManager()
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/third_party/skia/src/gpu/vk/ |
D | GrVkUniformHandler.cpp | 228 tempInfo.fVisibility = visibility; in internalAddUniformArray() 268 tempInfo.fVisibility = kFragment_GrShaderFlag; in addSampler() 317 if (visibility == sampler.fVisibility) { in appendUniformDecls() 323 if (visibility == fInputUniform.fVisibility) { in appendUniformDecls() 349 if (visibility & localUniform.fVisibility) { in appendUniformDecls()
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D | GrVkUniformHandler.h | 129 return fSamplers.item(handle.toIndex()).fVisibility; in samplerVisibility()
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkUniformHandler.cpp | 239 uni.fVisibility = visibility; in internalAddUniformArray() 276 info.fVisibility = kFragment_GrShaderFlag; in addSampler() 298 if (visibility == sampler.fVisibility) { in appendUniformDecls() 320 if (visibility & localUniform.fVisibility) { in appendUniformDecls()
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D | GrVkUniformHandler.h | 38 uint32_t fVisibility; member 90 return fSamplers[handle.toIndex()].fVisibility; in samplerVisibility()
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/third_party/skia/src/gpu/ |
D | GrSPIRVUniformHandler.cpp | 214 tempInfo.fVisibility = visibility; in internalAddUniformArray() 246 tempInfo.fVisibility = kFragment_GrShaderFlag; in addSampler() 286 if (sampler.fVisibility & visibility) { in appendUniformDecls() 296 if (uniform.fVisibility & visibility) { in appendUniformDecls()
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/third_party/flutter/skia/src/gpu/mtl/ |
D | GrMtlUniformHandler.h | 31 uint32_t fVisibility; member 74 return fSamplers[handle.toIndex()].fVisibility; in samplerVisibility()
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D | GrMtlUniformHandler.mm | 226 uni.fVisibility = kFragment_GrShaderFlag | kVertex_GrShaderFlag; 264 info.fVisibility = kFragment_GrShaderFlag; 276 if (visibility == sampler.fVisibility) { 298 if (visibility & localUniform.fVisibility) {
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlUniformHandler.mm | 217 tempInfo.fVisibility = kFragment_GrShaderFlag | kVertex_GrShaderFlag; 254 tempInfo.fVisibility = kFragment_GrShaderFlag; 269 if (visibility == sampler.fVisibility) { 289 if (visibility & localUniform.fVisibility) {
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D | GrMtlUniformHandler.h | 87 return fSamplers.item(handle.toIndex()).fVisibility; in samplerVisibility()
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/third_party/flutter/skia/experimental/svg/model/ |
D | SkSVGNode.cpp | 55 const auto visibility = ctx->presentationContext().fInherited.fVisibility.get()->type(); in onPrepareToRender() 111 fPresentationAttributes.fVisibility.set(visibility); in setVisibility()
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D | SkSVGAttribute.cpp | 27 result.fVisibility.set(SkSVGVisibility(SkSVGVisibility::Type::kVisible)); in MakeInitial()
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D | SkSVGAttribute.h | 81 SkTLazy<SkSVGVisibility> fVisibility; member
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/third_party/skia/modules/svg/src/ |
D | SkSVGAttribute.cpp | 27 result.fVisibility.set(SkSVGVisibility(SkSVGVisibility::Type::kVisible)); in MakeInitial()
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/third_party/skia/modules/svg/include/ |
D | SkSVGAttribute.h | 88 SkSVGProperty<SkSVGVisibility, true> fVisibility; member
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