Searched refs:fWeightedTriangles (Results 1 – 2 of 2) sorted by relevance
42 int fWeightedTriangles; // Triangles (from the tessellator) whose winding magnitude > 1. member123 fWeightedTriangles += b.fWeightedTriangles;132 fWeightedTriangles - b.fWeightedTriangles,139 return fTriangles == b.fTriangles && fWeightedTriangles == b.fWeightedTriangles &&
131 newTriangleCounts->fWeightedTriangles = 0; in tessellateFan()209 ++newTriangleCounts->fWeightedTriangles; in tessellateFan()292 quadPointInstanceData[indices->fWeightedTriangles++].setW( in emitTessellatedFan()343 fBaseInstances[0].fWeightedTriangles = quadBaseIdx; in prepareToDraw()344 fBaseInstances[1].fWeightedTriangles = fBaseInstances[0].fWeightedTriangles + in prepareToDraw()345 fTotalPrimitiveCounts[0].fWeightedTriangles; in prepareToDraw()346 fBaseInstances[0].fCubics = fBaseInstances[1].fWeightedTriangles + in prepareToDraw()347 fTotalPrimitiveCounts[1].fWeightedTriangles; in prepareToDraw()474 SkASSERT(instanceIndices[0].fWeightedTriangles == fBaseInstances[1].fWeightedTriangles); in prepareToDraw()475 SkASSERT(instanceIndices[1].fWeightedTriangles == fBaseInstances[0].fCubics); in prepareToDraw()[all …]