Searched refs:fail_message (Results 1 – 3 of 3) sorted by relevance
/third_party/mesa3d/src/amd/compiler/tests/ |
D | main.cpp | 72 static char fail_message[256] = {0}; variable 97 fwrite(fail_message, 1, strlen(fail_message)+1, checker_stdin); in write_test() 129 vsnprintf(fail_message, sizeof(fail_message), fmt, args); in fail_test() 140 vsnprintf(fail_message, sizeof(fail_message), fmt, args); in skip_test()
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D | check_output.py | 200 self.fail_message = '' 210 self.fail_message = msg 299 res.fail(match_res.fail_message) 349 state.result.log += 'pattern at %s failed: %s\n' % (self.position, res.fail_message)
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cFramebufferNoAttachmentsTests.cpp | 67 void expect_fbo_status(GLenum target, GLenum expected_status, const char* fail_message); 112 const char* fail_message) in expect_fbo_status() argument 121 msgStr << "Error before glCheckFramebufferStatus() for '" << fail_message << "'\n"; in expect_fbo_status() 126 TCU_CHECK_MSG(gl.checkFramebufferStatus(target) == expected_status, fail_message); in expect_fbo_status() 132 msgStr << "Error after glCheckFramebufferStatus() for '" << fail_message << "'\n"; in expect_fbo_status()
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