Home
last modified time | relevance | path

Searched refs:fastest (Results 1 – 25 of 174) sorted by relevance

1234567

/third_party/mesa3d/src/freedreno/ci/
Dfreedreno-a307-fails.txt154 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp,Fail
155 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump,Fail
156 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_highp,Fail
157 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump,Fail
158 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_highp,Fail
159 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_mediump,Fail
160 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_highp,Fail
161 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_mediump,Fail
194 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_highp,Fail
195 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_mediump,Fail
[all …]
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.5.x/
Dgles3-rotate-landscape.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-reverse-portrait.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-reverse-landscape.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-portrait.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/master/
Dgles3-rotate-reverse-portrait.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-reverse-landscape.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-portrait.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-landscape.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/
Dgles3-rotate-reverse-landscape.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-reverse-portrait.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-portrait.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-landscape.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/
Dgles3-rotate-reverse-landscape.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-reverse-portrait.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-landscape.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-portrait.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.6.x/
Dgles3-rotate-reverse-landscape.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-portrait.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-reverse-portrait.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
Dgles3-rotate-landscape.txt136 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
138 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
140 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump
141 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp
142 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp
143 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
144 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
145 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
[all …]
/third_party/vk-gl-cts/android/cts/master/
Dgles3-rotate-landscape.txt90 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
91 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
92 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
93 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
94 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.float_lowp
95 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.float_mediump
96 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_mediump
176 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.float_mediump
177 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.float_highp
178 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec2_mediump
[all …]
Dgles3-rotate-reverse-landscape.txt90 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
91 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
92 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
93 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
94 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.float_lowp
95 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.float_mediump
96 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_mediump
176 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.float_mediump
177 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.float_highp
178 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec2_mediump
[all …]
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/
Dgles3-rotate-portrait.txt90 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
91 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
92 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
93 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
94 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.float_lowp
95 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.float_mediump
96 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_mediump
176 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.float_mediump
177 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.float_highp
178 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec2_mediump
[all …]
Dgles3-rotate-reverse-portrait.txt90 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
91 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
92 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
93 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
94 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.float_lowp
95 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.float_mediump
96 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_mediump
176 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.float_mediump
177 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.float_highp
178 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec2_mediump
[all …]

1234567