Searched refs:featureBit (Results 1 – 8 of 8) sorted by relevance
/third_party/flutter/skia/src/gpu/glsl/ |
D | GrGLSLProgramBuilder.cpp | 43 uint32_t featureBit, in addFeature() argument 46 fVS.addFeature(featureBit, extensionName); in addFeature() 50 fGS.addFeature(featureBit, extensionName); in addFeature() 53 fFS.addFeature(featureBit, extensionName); in addFeature()
|
D | GrGLSLShaderBuilder.cpp | 196 bool GrGLSLShaderBuilder::addFeature(uint32_t featureBit, const char* extensionName) { in addFeature() argument 197 if (featureBit & fFeaturesAddedMask) { in addFeature() 201 fFeaturesAddedMask |= featureBit; in addFeature()
|
D | GrGLSLProgramBuilder.h | 118 void addFeature(GrShaderFlags shaders, uint32_t featureBit, const char* extensionName);
|
D | GrGLSLShaderBuilder.h | 177 bool addFeature(uint32_t featureBit, const char* extensionName);
|
/third_party/skia/src/gpu/glsl/ |
D | GrGLSLShaderBuilder.cpp | 280 bool GrGLSLShaderBuilder::addFeature(uint32_t featureBit, const char* extensionName) { in addFeature() argument 281 if (featureBit & fFeaturesAddedMask) { in addFeature() 285 fFeaturesAddedMask |= featureBit; in addFeature()
|
D | GrGLSLProgramBuilder.cpp | 38 uint32_t featureBit, in addFeature() argument 41 fVS.addFeature(featureBit, extensionName); in addFeature() 44 fFS.addFeature(featureBit, extensionName); in addFeature()
|
D | GrGLSLProgramBuilder.h | 116 void addFeature(GrShaderFlags shaders, uint32_t featureBit, const char* extensionName);
|
D | GrGLSLShaderBuilder.h | 207 bool addFeature(uint32_t featureBit, const char* extensionName);
|