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Searched refs:floatMode (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/mesa/drivers/dri/common/
Dutils.c324 modes->floatMode = is_float; in driCreateConfigs()
441 if (config->modes.floatMode) in driGetConfigAttribIndex()
466 *value = config->modes.floatMode; in driGetConfigAttribIndex()
/third_party/mesa3d/src/mesa/main/
Dframebuffer.c141 fb->_AllColorBuffersFixedPoint = !visual->floatMode; in _mesa_initialize_window_framebuffer()
142 fb->_HasSNormOrFloatColorBuffer = visual->floatMode; in _mesa_initialize_window_framebuffer()
448 fb->Visual.floatMode = GL_FALSE; in _mesa_update_framebuffer_visual()
457 fb->Visual.floatMode = GL_TRUE; in _mesa_update_framebuffer_visual()
Dmtypes.h161 GLboolean floatMode; member
/third_party/mesa3d/src/gallium/frontends/dri/
Ddri_screen.c317 assert(mode->floatMode); in dri_fill_st_visual()
/third_party/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_screen.c1787 if (mesaVis->redBits == 16 && mesaVis->alphaBits > 0 && mesaVis->floatMode) { in brw_create_buffer()
1789 } else if (mesaVis->redBits == 16 && mesaVis->floatMode) { in brw_create_buffer()
/third_party/mesa3d/src/mesa/drivers/x11/
Dfakeglx.c1660 if (xmvis->mesa_visual.floatMode) in get_config()