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Searched refs:force_cb_shader_coherent (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_pipe.h1234 bool force_cb_shader_coherent; member
1740 sctx->force_cb_shader_coherent = false; in si_make_CB_shader_coherent()
Dsi_gfx_cs.c542 ctx->force_cb_shader_coherent = true; in si_begin_new_gfx_cs()
Dsi_compute.c916 if (sctx->force_cb_shader_coherent || si_check_needs_implicit_sync(sctx)) in si_launch_grid()