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Searched refs:force_unroll (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
Dnir_opt_loop_unroll.c846 if (li->force_unroll && !li->guessed_trip_count && trip_count <= max_iter) in check_unrolling_restrictions()
Dnir_loop_analyze.c1311 state->loop->info->force_unroll = true; in get_loop_info()
Dnir.h3068 bool force_unroll; member