Searched refs:fully_qualified_name (Results 1 – 6 of 6) sorted by relevance
64 def _file_containing_symbol(self, fully_qualified_name): argument67 fully_qualified_name)
89 out = std::string(FBS::Traits::fully_qualified_name) + "{\n" +
521 static constexpr auto fully_qualified_name = "MyGame.Example.Test";628 static constexpr auto fully_qualified_name = "MyGame.Example.Vec3";690 static constexpr auto fully_qualified_name = "MyGame.Example.Ability";752 static constexpr auto fully_qualified_name = "MyGame.Example.StructOfStructs";810 static constexpr auto fully_qualified_name = "MyGame.InParentNamespace";864 static constexpr auto fully_qualified_name = "MyGame.Example2.Monster";941 static constexpr auto fully_qualified_name = "MyGame.Example.TestSimpleTableWithEnum";1055 static constexpr auto fully_qualified_name = "MyGame.Example.Stat";1153 static constexpr auto fully_qualified_name = "MyGame.Example.Referrable";2058 static constexpr auto fully_qualified_name = "MyGame.Example.Monster";[all …]
641 static constexpr auto fully_qualified_name = "optional_scalars.ScalarStuff"; member
7016 std::string fully_qualified_name = enum_type->full_name(); in SetOptionValue() local7017 fully_qualified_name.resize(fully_qualified_name.size() - in SetOptionValue()7019 fully_qualified_name += value_name; in SetOptionValue()7026 builder_->FindSymbolNotEnforcingDeps(fully_qualified_name); in SetOptionValue()
3181 mod fully_qualified_name { module