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Searched refs:fy1 (Results 1 – 18 of 18) sorted by relevance

/third_party/vk-gl-cts/framework/common/
DtcuBilinearImageCompare.cpp74 inline deUint8 interpolateChannel (deUint32 fx1, deUint32 fy1, deUint8 p00, deUint8 p01, deUint8 p1… in interpolateChannel() argument
77 const deUint32 fy0 = (1u<<NUM_SUBPIXEL_BITS) - fy1; in interpolateChannel()
79 const deUint32 sum = fx0*fy0*p00 + fx1*fy0*p10 + fx0*fy1*p01 + fx1*fy1*p11; in interpolateChannel()
97 deUint32 fy1 = v-(y0<<NUM_SUBPIXEL_BITS); in bilinearSampleRGBA8() local
106 …res |= interpolateChannel(fx1, fy1, getChannel<0>(p00), getChannel<0>(p01), getChannel<0>(p10), ge… in bilinearSampleRGBA8()
107 …res |= interpolateChannel(fx1, fy1, getChannel<1>(p00), getChannel<1>(p01), getChannel<1>(p10), ge… in bilinearSampleRGBA8()
108 …res |= interpolateChannel(fx1, fy1, getChannel<2>(p00), getChannel<2>(p01), getChannel<2>(p10), ge… in bilinearSampleRGBA8()
109 …res |= interpolateChannel(fx1, fy1, getChannel<3>(p00), getChannel<3>(p01), getChannel<3>(p10), ge… in bilinearSampleRGBA8()
/third_party/flutter/skia/third_party/externals/freetype/src/smooth/
Dftgrays.c709 TCoord ey1, ey2, fy1, fy2, first, delta, mod; in gray_render_line() local
722 fy1 = FRACT( ras.y ); in gray_render_line()
728 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 ); in gray_render_line()
754 delta = first - fy1; in gray_render_line()
782 p = ( ONE_PIXEL - fy1 ) * dx; in gray_render_line()
788 p = fy1 * dx; in gray_render_line()
799 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, first ); in gray_render_line()
853 TCoord fx1, fy1, fx2, fy2; in gray_render_line() local
869 fy1 = FRACT( ras.y ); in gray_render_line()
887 ras.cover += ( fy2 - fy1 ); in gray_render_line()
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/third_party/freetype/src/smooth/
Dftgrays.c708 TCoord ey1, ey2, fy1, fy2, first, delta, mod; in gray_render_line() local
721 fy1 = FRACT( ras.y ); in gray_render_line()
727 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 ); in gray_render_line()
753 delta = first - fy1; in gray_render_line()
781 p = ( ONE_PIXEL - fy1 ) * dx; in gray_render_line()
787 p = fy1 * dx; in gray_render_line()
798 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, first ); in gray_render_line()
852 TCoord fx1, fy1, fx2, fy2; in gray_render_line() local
868 fy1 = FRACT( ras.y ); in gray_render_line()
886 ras.cover += ( fy2 - fy1 ); in gray_render_line()
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/third_party/gstreamer/gstplugins_bad/gst/smooth/
Dgstsmooth.c134 gint x, y, fx, fy, fy1, fy2, fx1, fx2; in smooth_filter() local
137 fy1 = 0; in smooth_filter()
142 fy1 += stride; in smooth_filter()
154 fx1 = MAX (x - filtersize, 0) + fy1; in smooth_filter()
155 fx2 = MIN (x + filtersize + 1, width) + fy1; in smooth_filter()
157 for (fy = fy1; fy < fy2; fy += stride) { in smooth_filter()
/third_party/skia/third_party/externals/freetype/src/smooth/
Dftgrays.c735 TCoord ey1, ey2, fy1, fy2, first, delta, mod; in gray_render_line() local
748 fy1 = FRACT( ras.y ); in gray_render_line()
754 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 ); in gray_render_line()
779 delta = first - fy1; in gray_render_line()
803 p = ( ONE_PIXEL - fy1 ) * dx; in gray_render_line()
809 p = fy1 * dx; in gray_render_line()
820 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, first ); in gray_render_line()
874 TCoord fx1, fy1, fx2, fy2; in gray_render_line() local
890 fy1 = FRACT( ras.y ); in gray_render_line()
908 FT_INTEGRATE( ras, fy2 - fy1, fx1 * 2 ); in gray_render_line()
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/third_party/mesa3d/src/mesa/swrast/
Ds_tritemp.h180 const GLfixed fy1 = FloatToFixed(v1->attrib[VARYING_SLOT_POS][1] - 0.5F) & snapMask; in NAME() local
182 if (fy0 <= fy1) { in NAME()
183 if (fy1 <= fy2) { in NAME()
186 vMin_fy = fy0; vMid_fy = fy1; vMax_fy = fy2; in NAME()
191 vMin_fy = fy2; vMid_fy = fy0; vMax_fy = fy1; in NAME()
196 vMin_fy = fy0; vMid_fy = fy2; vMax_fy = fy1; in NAME()
204 vMin_fy = fy1; vMid_fy = fy0; vMax_fy = fy2; in NAME()
207 else if (fy2 <= fy1) { in NAME()
210 vMin_fy = fy2; vMid_fy = fy1; vMax_fy = fy0; in NAME()
216 vMin_fy = fy1; vMid_fy = fy2; vMax_fy = fy0; in NAME()
Ds_aaline.c293 const GLfloat fy1 = sy - info->qy1; in compute_coveragef() local
300 GLfloat cross1 = (info->ex1 * fy1 - info->ey1 * fx1); in compute_coveragef()
/third_party/ffmpeg/libavfilter/
Dvsrc_gradients.c47 float fx0, fy0, fx1, fy1; member
189 float factor = project(s->fx0, s->fy0, s->fx1, s->fy1, x, y); in draw_gradients_slice()
212 float factor = project(s->fx0, s->fy0, s->fx1, s->fy1, x, y); in draw_gradients_slice16()
272 s->fy1 = (s->x1 - w2) * sinf(angle) + (s->y1 - h2) * cosf(angle) + h2; in activate()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fInstancedRenderingTests.cpp361 float fy1 = -1.0f + (float)(y+1) / (float)QUAD_GRID_SIZE * 2.0f; in init() local
369 m_gridVertexPositions.push_back(fy1); in init()
373 m_gridVertexPositions.push_back(fy1); in init()
375 m_gridVertexPositions.push_back(fy1); in init()
Des3fVertexTextureTests.cpp294 float fy1 = (float)(y+1) / gridSizeFloat; in PosTexCoordQuadGrid() local
296 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; in PosTexCoordQuadGrid()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fBufferTestUtil.cpp329 float fy1 = 2.0f * sy1 - 1.0f; in computePositions() local
333 positions[baseNdx+1] = tcu::Vec2(fx0, fy1); in computePositions()
335 positions[baseNdx+3] = tcu::Vec2(fx1, fy1); in computePositions()
Des2fVertexTextureTests.cpp245 float fy1 = (float)(y+1) / gridSizeFloat; in PosTexCoordQuadGrid() local
247 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; in PosTexCoordQuadGrid()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderRenderCase.cpp778 float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); in computeVertexReference() local
781 bool tri = fx1 + fy1 <= 1.0f; in computeVertexReference()
783 float ty = tri ? fy1 : (1.0f - fy1); in computeVertexReference()
/third_party/vk-gl-cts/modules/glshared/
DglsShaderRenderCase.cpp706 float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); in computeVertexReference() local
709 bool tri = fx1 + fy1 <= 1.0f; in computeVertexReference()
711 float ty = tri ? fy1 : (1.0f-fy1); in computeVertexReference()
DglsBufferTestUtil.cpp490 float fy1 = 2.0f * sy1 - 1.0f; in computePositions() local
494 positions[baseNdx+1] = tcu::Vec2(fx0, fy1); in computePositions()
496 positions[baseNdx+3] = tcu::Vec2(fx1, fy1); in computePositions()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
DvktDrawInstancedTests.cpp795 const float fy1 = -1.0f + (float)(y+1) / (float)QUAD_GRID_SIZE * 2.0f; in prepareVertexData() local
800 …m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx0, fy1, 1.0f, 1.0f), tcu::RGBA::green().toVec(… in prepareVertexData()
803 …m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx1, fy1, 1.0f, 1.0f), tcu::RGBA::green().toVec(… in prepareVertexData()
804 …m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx0, fy1, 1.0f, 1.0f), tcu::RGBA::green().toVec(… in prepareVertexData()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp2424 const float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); in computeVertexReference() local
2427 const bool tri = fx1 + fy1 <= 1.0f; in computeVertexReference()
2429 const float ty = tri ? fy1 : (1.0f-fy1); in computeVertexReference()
/third_party/vk-gl-cts/modules/egl/
DteglGLES2SharingTests.cpp435 float fy1 = 0.125f * (float)((int)((float)i / 16.0f)) - 1.0f; in renderResource() local
442 int y1 = deRoundFloatToInt32(((float)height * fy1 / 2.0f) + (float)oy); in renderResource()