Home
last modified time | relevance | path

Searched refs:gNeedRedraw (Results 1 – 2 of 2) sorted by relevance

/third_party/wayland-ivi-extension/ivi-layermanagement-examples/EGLWLInputEventExample/src/
Dmain.cpp32 int gNeedRedraw = 0; variable
101 gNeedRedraw = 0; in main()
107 if (gNeedRedraw && gRunLoop){ in main()
109 gNeedRedraw = 0; in main()
DWLEyesRenderer.cpp32 extern int gNeedRedraw;
151 gNeedRedraw = 1; in PointerHandleMotion()
312 gNeedRedraw = 1; in TouchHandleDown()
340 gNeedRedraw = 1; in TouchHandleMotion()