Searched refs:g_ui_state (Results 1 – 1 of 1) sorted by relevance
12 static std::unique_ptr<UIDartState> g_ui_state; variable21 if (!g_ui_state) { in Current()25 return g_ui_state.get(); in Current()31 if (!g_ui_state) { in Init()32 g_ui_state.reset(new UIDartState()); in Init()35 g_ui_state->SetCurInstance(instanceId); in Init()36 g_ui_state->SetCurStateItem(instanceId, std::move(item)); in Init()40 g_ui_state->RemoveStateItem(instanceId); in DeInit()41 g_ui_state->RemovePluginParentContainer(instanceId); in DeInit()