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Searched refs:gb_offset (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/freedreno/vulkan/
Dtu_private.h360 #define gb_offset(member) offsetof(struct tu6_global, member) macro
361 #define global_iova(cmd, member) ((cmd)->device->global_bo.iova + gb_offset(member))
Dtu_device.c2323 tu6_pack_border_color(device->global_bo.map + gb_offset(bcolor[border_color]), in tu_init_sampler()
Dtu_cmd_buffer.c848 .bo_offset = gb_offset(bcolor_builtin))); in tu6_init_hw()
851 .bo_offset = gb_offset(bcolor_builtin))); in tu6_init_hw()
Dtu_clear_blit.c564 gb_offset(shaders[*offset]); in compile_shader()