Searched refs:genBlockSource (Results 1 – 1 of 1) sorted by relevance
111 std::string genBlockSource (NegativeTestContext& ctx, deInt64 numSSBlocks, glw::GLenum shaderType) in genBlockSource() function189 const std::string shaderSrc = genBlockSource(ctx, (maxSSBlocks), glShaderType); in genMaxSSBlocksSource()224 std::string source = genBlockSource(ctx, maxSSBlocks+1, glShaderTypes[ndx]); in block_number_limits()