Searched refs:generateTexture (Results 1 – 11 of 11) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcTextureFilterAnisotropicTests.hpp | 71 void generateTexture(const glw::Functions& gl, GLenum target);
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D | glcTextureFilterAnisotropicTests.cpp | 481 generateTexture(gl, target); in iterate() 544 void TextureFilterAnisotropicDrawingTestCase::generateTexture(const glw::Functions& gl, GLenum targ… in generateTexture() function in glcts::TextureFilterAnisotropicDrawingTestCase
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/third_party/skia/src/core/ |
D | SkImageGenerator.cpp | 48 GrSurfaceProxyView SkImageGenerator::generateTexture(GrRecordingContext* ctx, in generateTexture() function in SkImageGenerator
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/third_party/skia/include/core/ |
D | SkImageGenerator.h | 146 GrSurfaceProxyView generateTexture(GrRecordingContext*, const SkImageInfo& info,
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/third_party/flutter/skia/include/core/ |
D | SkImageGenerator.h | 142 sk_sp<GrTextureProxy> generateTexture(GrRecordingContext*, const SkImageInfo& info,
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/third_party/flutter/skia/src/core/ |
D | SkImageGenerator.cpp | 64 sk_sp<GrTextureProxy> SkImageGenerator::generateTexture(GrRecordingContext* ctx, in generateTexture() function in SkImageGenerator
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/third_party/flutter/skia/tests/ |
D | GrMipMappedTest.cpp | 148 sk_sp<GrTextureProxy> genProxy = imageGen->generateTexture(context, imageInfo, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
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/third_party/skia/src/image/ |
D | SkImage_Lazy.cpp | 478 if (auto view = generator->generateTexture(rContext, in lockTextureProxyView()
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/third_party/skia/tests/ |
D | GrMipMappedTest.cpp | 163 GrSurfaceProxyView genView = imageGen->generateTexture( in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
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/third_party/flutter/skia/src/image/ |
D | SkImage_Lazy.cpp | 473 if ((proxy = generator->generateTexture(ctx, this->imageInfo(), fOrigin, willBeMipped))) { in lockTextureProxy()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cCopyImageTests.cpp | 91 static glw::GLuint generateTexture(deqp::Context& context, glw::GLenum target); 1186 glw::GLuint Utils::generateTexture(deqp::Context& context, GLenum target) in generateTexture() function in gl4cts::CopyImage::Utils 1369 name = generateTexture(context, target); in prepareTex16x16x6() 3383 GLuint name = Utils::generateTexture(m_context, desc.m_target); in prepareTexture() 4052 GLuint name = Utils::generateTexture(m_context, test_case.m_target); in prepareTexture()
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