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Searched refs:geometry_shader_code (Results 1 – 14 of 14) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcMultipleContextsTests.cpp470 static const GLchar* geometry_shader_code = in getShaders() local
552 out_geometry_shader_code = geometry_shader_code; in getShaders()
592 const GLchar* geometry_shader_code; in prepareProgram() local
596 geometry_shader_code, fragmenty_shader_code); in prepareProgram()
607 programs[0]->build(0 /* compute shader source */, fragmenty_shader_code, geometry_shader_code, in prepareProgram()
619 programs[m_geometry_stage_index]->build(0, 0, geometry_shader_code, 0, 0, 0, 0, 0, true); in prepareProgram()
DglcViewportArrayTests.hpp143 const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code,
DglcViewportArrayTests.cpp316 … const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, in build() argument
340 if (0 != geometry_shader_code) in build()
345 compile(m_geometry_shader_id, geometry_shader_code); in build()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderOutput.hpp129 const char* description, const char* geometry_shader_code);
DesextcGeometryShaderOutput.cpp306 const char* geometry_shader_code) in GeometryShaderOutputRenderingBase() argument
308 , m_geometry_shader_code(geometry_shader_code) in GeometryShaderOutputRenderingBase()
DesextcGeometryShaderPrimitiveCounter.cpp552 std::string geometry_shader_code = in createAndBuildProgramWithFeedback() local
556 const char* geometry_shader_code_ptr = (const char*)geometry_shader_code.c_str(); in createAndBuildProgramWithFeedback()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayStencilAttachments.cpp346 std::string geometry_shader_code; in buildAndUseProgram() local
354geometry_shader_code = getGeometryShaderCode(max_vertices_sstream.str(), n_iterations_sstream.str… in buildAndUseProgram()
355 geometry_shader_code_ptr = geometry_shader_code.c_str(); in buildAndUseProgram()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cShaderImageLoadStoreTests.cpp9222 const char* geometry_shader_code = 0; in buildProgramToTestShaderStage() local
9246 geometry_shader_code = tested_shader_stage_code.c_str(); in buildProgramToTestShaderStage()
9269 geometry_shader_code, fragment_shader_code, &is_program_built); in buildProgramToTestShaderStage()
10163 static const char* const geometry_shader_code = "#version 400 core\n" in buildPrograms() local
10201 …prepareProgramDetails(fragment_shader_with_disabled_early_tests, geometry_shader_code, vertex_shad… in buildPrograms()
10204 …prepareProgramDetails(fragment_shader_with_enabled_early_tests, geometry_shader_code, vertex_shade… in buildPrograms()
10311 void prepareProgramDetails(const char* fragment_shader_code, const char* geometry_shader_code, in prepareProgramDetails() argument
10318 …ogram_id = BuildProgram(vertex_shader_code, 0 /* src_tcs */, 0 /* src_tes */, geometry_shader_code, in prepareProgramDetails()
11161 static const char* const geometry_shader_code = in testGeometryShaderStage() local
11200 …!doesProgramLink(fragment_shader_code, geometry_shader_code, 0 /* tesselation_control_shader_code … in testGeometryShaderStage()
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Dgl4cGPUShaderFP64Tests.hpp54 const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code,
712 const glw::GLchar* fragment_shader_code, const glw::GLchar* geometry_shader_code,
Dgl4cShaderSubroutineTests.cpp247 … const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, in build() argument
271 if (0 != geometry_shader_code) in build()
276 compile(m_geometry_shader_id, geometry_shader_code); in build()
5537 static const GLchar* geometry_shader_code = "#version 400 core\n" in iterate() local
5650 …program.build(0 /* cs */, fragment_shader_code /* fs */, geometry_shader_code /* gs */, 0 /* tcs *… in iterate()
5985 static const GLchar* geometry_shader_code = "#version 400 core\n" in testAtomic() local
6045 …program.build(0 /* cs */, fragment_shader_code /* fs */, geometry_shader_code /* gs */, 0 /* tcs *… in testAtomic()
6176 static const GLchar* geometry_shader_code = "#version 400 core\n" in testImage() local
6231 …program.build(0 /* cs */, fragment_shader_code /* fs */, geometry_shader_code /* gs */, 0 /* tcs *… in testImage()
6398 static const GLchar* geometry_shader_code = "#version 400 core\n" in testSSBO() local
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Dgl4cGPUShaderFP64Tests.cpp137 const glw::GLchar* geometry_shader_code, in build() argument
163 if (0 != geometry_shader_code) in build()
168 compile(m_geometry_shader_id, geometry_shader_code); in build()
3800 std::string geometry_shader_code; in prepareProgram() local
3882 geometry_shader_code); in prepareProgram()
3934 if (false == geometry_shader_code.empty()) in prepareProgram()
3936 gs_c_str = geometry_shader_code.c_str(); in prepareProgram()
4872 const glw::GLchar* geometry_shader_code, in init() argument
4903 compile(context, m_geometry_shader_id, geometry_shader_code); in init()
5114 std::stringstream geometry_shader_code; in prepareProgram() local
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Dgl4cShaderSubroutineTests.hpp91 const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code,
Dgl4cShadingLanguage420PackTests.hpp267 const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code,
Dgl4cShadingLanguage420PackTests.cpp17942 … const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, in build() argument
17948 const shaderSource geometry_shader(geometry_shader_code); in build()