Searched refs:getLevelsVector (Results 1 – 1 of 1) sorted by relevance
696 std::vector<tcu::PixelBufferAccess> getLevelsVector (const TcuTextureType& texture) in getLevelsVector() function1001 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture1D()1009 TestTexture::populateCompressedLevels(format, getLevelsVector(m_texture)); in TestTexture1D()1063 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture1DArray()1140 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2D()1148 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2D()1157 TestTexture::populateCompressedLevels(format, getLevelsVector(m_texture)); in TestTexture2D()1211 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2DArray()1288 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture3D()1296 TestTexture::populateCompressedLevels(format, getLevelsVector(m_texture)); in TestTexture3D()[all …]