Searched refs:getSequenceNumber (Results 1 – 5 of 5) sorted by relevance
391 Func->getSequenceNumber())) in translateFunctions()398 Func->getSequenceNumber())) { in translateFunctions()402 Item = makeUnique<EmitterWorkItem>(Func->getSequenceNumber()); in translateFunctions()414 Item = makeUnique<EmitterWorkItem>(Func->getSequenceNumber()); in translateFunctions()429 Item = makeUnique<EmitterWorkItem>(Func->getSequenceNumber(), in translateFunctions()438 Item = makeUnique<EmitterWorkItem>(Func->getSequenceNumber(), in translateFunctions()541 uint32_t ItemSeq = RawItem->getSequenceNumber(); in emitItems()
184 uint32_t getSequenceNumber() const { return Sequence; } in getSequenceNumber() function
45 uint32_t getSequenceNumber() const { return SequenceNumber; } in getSequenceNumber() function
178 getFlags().matchForceO2(getFunctionName(), getSequenceNumber()) in translate()182 if (getFlags().matchTimingFocus(getFunctionName(), getSequenceNumber())) { in translate()189 getFlags().matchTestStatus(getFunctionName(), getSequenceNumber())) { in translate()192 << " seq=" << getSequenceNumber() << "\n"; in translate()
834 SequenceNumberT getSequenceNumber() { in getSequenceNumber() function1036 SeqNo = SequenceNumberMgr.getSequenceNumber(); in appendCallAsync()