/third_party/vk-gl-cts/framework/randomshaders/ |
D | rsgShaderGenerator.cpp | 86 if (deStringEqual(entry->getVariable()->getName(), name)) in findByName() 101 const Variable* outVar = entry->getVariable(); in genVertexPassthrough() 120 createAssignment(shader.getMain().getBody(), entry->getVariable(), inVar); in genVertexPassthrough() 130 …Variable* inColorVariable = state.getVariableManager().allocate(fragColorEntry->getVariable()->get… in genFragmentPassthrough() 133 createAssignment(shader.getMain().getBody(), fragColorEntry->getVariable(), inColorVariable); in genFragmentPassthrough() 166 if (!(*i)->getVariable()->getType().isSampler()) // Samplers are assigned at program-level. in fillUndefinedShaderInputs() 197 …e.getVariableManager().allocate(input->getVariable()->getType(), Variable::STORAGE_SHADER_OUT, inp… in generate()
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D | rsgProgramGenerator.cpp | 78 if ((*i)->getVariable()->getType().isSampler()) in generate() 84 if ((*i)->getVariable()->getType().isSampler()) in generate() 92 if (input->getVariable()->getType().isSampler()) in generate()
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D | rsgProgramExecutor.cpp | 230 execCtx.getValue(uniformIter->getVariable()) = uniformIter->getValue().value(); in execute() 241 ExecValueAccess access = execCtx.getValue(input->getVariable()); in execute() 283 execCtx.getValue(i->getVariable()) = i->getValue().value(); in execute() 317 ExecValueAccess access = execCtx.getValue(input->getVariable()); in execute() 318 const VariableType& type = input->getVariable()->getType(); in execute() 319 const VaryingStorage* src = varyingStore.getStorage(type, input->getVariable()->getName()); in execute()
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D | rsgVariableManager.hpp | 49 const Variable* getVariable (void) const { return m_variable; } in getVariable() function in rsg::ValueEntry 304 switch (entry->getVariable()->getStorage()) in operator ()() 327 return entry->getVariable()->getStorage() == Storage; in operator ()()
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D | rsgVariableManager.cpp | 185 return entry->getVariable() == m_variable; in operator ==() 448 oldValues[(*valueIter)->getVariable()] = *valueIter; in popValueScope() 461 const Variable* var = entry->getVariable(); in popValueScope() 496 const Variable* var = oldEntry->getVariable(); in popValueScope()
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D | rsgUtils.cpp | 42 if (addedUniforms.find(uniform->getVariable()->getName()) == addedUniforms.end()) in addNewUniforms() 44 addedUniforms.insert(uniform->getVariable()->getName()); in addNewUniforms() 120 values.push_back(VariableValue(uniform->getVariable())); in computeUniformValues()
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D | rsgShader.hpp | 70 const Variable* getVariable (void) const { return m_variable; } in getVariable() function in rsg::ShaderInput
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D | rsgExpression.cpp | 51 if ((m_exprFlags & CONST_EXPR) && (entry->getVariable()->getStorage() != Variable::STORAGE_CONST)) in operator ()() 103 entry->getVariable()->getType() == m_valueRange.getType() && in operator ()() 124 entry->getVariable()->getType() == m_valueRange.getType() && in operator ()() 145 if (entry->getVariable()->getType() == VariableType(m_type, 1)) in operator ()() 147 DE_ASSERT(entry->getVariable()->getStorage() == Variable::STORAGE_UNIFORM); in operator ()() 1127 …e.getVariableManager().getBegin(filter), state.getVariableManager().getEnd(filter))->getVariable(); in VariableRead() 1158 m_variable = entry->getVariable(); in VariableRead() 1212 m_variable = entry->getVariable(); in VariableWrite() 1499 state.getVariableManager().getEnd(IsSamplerEntry(samplerType)))->getVariable(); in TexLookup()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 78 …sglr::pdec::VertexAttribute(vertexInput->getVariable()->getName(), mapToGenericVecType(vertexInput… in generateProgramDeclaration() 84 …decl << sglr::pdec::VertexToFragmentVarying(mapToGenericVecType(fragInput->getVariable()->getType(… in generateProgramDeclaration() 90 …decl << sglr::pdec::Uniform(uniform->getVariable()->getName(), mapToBasicType(uniform->getVariable… in generateProgramDeclaration() 148 …const rsg::Variable* vertexOutput = findShaderOutputByName(vertexShader, fragInput->getVariable()-… in RandomShaderProgram() 161 const rsg::Variable* uniformVar = m_unifiedUniforms[uniformNdx]->getVariable(); in refreshUniforms() 183 const rsg::Variable* attribVar = m_vertexShader.getInputs()[attribNdx]->getVariable(); in shadeVertices() 262 const rsg::Variable* var = m_fragmentShader.getInputs()[varNdx]->getVariable(); in shadeFragments()
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D | glsRandomShaderCase.cpp | 80 , m_vertices (input->getVariable()->getType().getNumElements() * numVertices) in VertexArray() 161 int numComponents = input->getVariable()->getType().getNumElements(); in init() 163 bool isPosition = string(input->getVariable()->getName()) == "dEQP_Position"; in init() 165 TCU_CHECK(input->getVariable()->getType().getBaseType() == rsg::VariableType::TYPE_FLOAT); in init() 224 const rsg::VariableType& type = uniformIter->getVariable()->getType(); in init() 246 if ((*it)->getVariable()->getType().isSampler()) in getNumSamplerUniforms() 507 …GLint location = glGetUniformLocation(program.getProgram(), uniformIter->getVariable()->getName()); in iterate() 509 …log << tcu::TestLog::Message << "uniform[" << location << "]: " << uniformIter->getVariable()->get… in iterate()
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D | glsRandomShaderCase.hpp | 52 const char* getName (void) const { return m_input->getVariable()->getName(); } in getName() 53 …int getNumComponents (void) const { return m_input->getVariable()->getType().getNumElements(… in getNumComponents()
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D | glsFragOpInteractionCase.cpp | 88 const rsg::Variable* var = attrib->getVariable(); in computeVertexLayout() 369 if (deStringEqual(vars[ndx]->getVariable()->getName(), name)) in findShaderInputIndex() 540 const rsg::VariableType& varType = shaderIn->getVariable()->getType(); in iterate() 599 …setUniformValue(ctx, ctx.getUniformLocation(program, uniformIter->getVariable()->getName()), unifo… in iterate()
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | PixelProgram.cpp | 152 routine.getVariable(it->second.Id)[it->second.FirstComponent] = As<Float4>(frontFacing); in executeShader() 167 routine.getVariable(it->second.Id)[it->second.FirstComponent] = As<Float4>(inputSampleMask); in executeShader() 172 routine.getVariable(it->second.Id)[it->second.FirstComponent + i] = Float4(0); in executeShader() 181 routine.getVariable(it->second.Id)[it->second.FirstComponent] = in executeShader() 190 routine.getVariable(it->second.Id)[it->second.FirstComponent + 0] = in executeShader() 192 routine.getVariable(it->second.Id)[it->second.FirstComponent + 1] = in executeShader() 232 …auto outputSampleMask = As<SIMD::Int>(routine.getVariable(it->second.Id)[it->second.FirstComponent… in executeShader() 245 z[q] = routine.getVariable(it->second.Id)[it->second.FirstComponent]; in executeShader()
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D | SpirvShaderMemory.cpp | 134 auto base = &routine->getVariable(resultId)[0]; in EmitVariable() 152 auto &dst = routine->getVariable(resultId); in EmitVariable() 161 auto base = &routine->getVariable(resultId)[0]; in EmitVariable()
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D | VertexProgram.cpp | 78 routine.getVariable(it->second.Id)[it->second.FirstComponent] = in program()
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D | VertexRoutine.cpp | 121 auto &pos = routine.getVariable(it->second.Id); in computeClipFlags() 164 auto const &distance = routine.getVariable(it->second.Id)[it->second.FirstComponent + i]; in computeCullMask() 591 auto &position = routine.getVariable(it->second.Id); in writeCache() 633 auto psize = routine.getVariable(it->second.Id)[it->second.FirstComponent]; in writeCache() 647 auto dist = routine.getVariable(it->second.Id)[it->second.FirstComponent + i]; in writeCache() 661 auto dist = routine.getVariable(it->second.Id)[it->second.FirstComponent + i]; in writeCache()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
D | LiveDebugValues.cpp | 384 dbgs() << ", \"" << Var.getVariable()->getName() << "\", " << *Expr in dump() 637 auto MapIt = OverlappingFragments.find({Var.getVariable(), ThisFragment}); in erase() 643 DoErase({Var.getVariable(), FragmentHolder, Var.getInlinedAt()}); in erase() 694 Out << " Var: " << VL.Var.getVariable()->getName(); in printVarLocInMBB() 831 if (!VarLocIDs[ID].Var.getVariable()->isParameter()) in emitEntryValues() 1096 << VarLocIDs[ID].Var.getVariable()->getName() << ")\n"); in transferSpillOrRestoreInst() 1101 << VarLocIDs[ID].Var.getVariable()->getName() << ")\n"); in transferSpillOrRestoreInst() 1221 auto SeenIt = SeenFragments.find(MIVar.getVariable()); in accumulateFragmentMap() 1225 SeenFragments.insert({MIVar.getVariable(), OneFragment}); in accumulateFragmentMap() 1227 OverlappingFragments.insert({{MIVar.getVariable(), ThisFragment}, {}}); in accumulateFragmentMap() [all …]
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/AsmPrinter/ |
D | DwarfDebug.h | 169 const DILocalVariable *getVariable() const { in getVariable() function 182 StringRef getName() const { return getVariable()->getName(); } in getName() 192 if (getVariable()->isParameter()) in getTag() 200 if (getVariable()->isArtificial()) in isArtificial() 208 if (getVariable()->isObjectPointer()) in isObjectPointer()
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D | DwarfFile.cpp | 106 const DILocalVariable *DV = Var->getVariable(); in addScopeVariable()
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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/src/ |
D | IceCfgNode.cpp | 725 Liveness->getVariable(i, this)->dump(Func); in liveness() 789 << Liveness->getVariable(Start->first, this)->getName() << "\n"; in livenessValidateIntervals() 798 << Liveness->getVariable(Start->first, this)->getName() << "\n"; in livenessValidateIntervals() 849 Variable *Var = Liveness->getVariable(i, this); in livenessAddIntervals() 869 Variable *Var = Liveness->getVariable(i, this); in livenessAddIntervals() 972 Variable *Var = Liveness->getVariable(i, Node); in emitRegisterUsage() 1179 Variable *Var = Liveness->getVariable(i, this); in dump() 1205 Variable *Var = Liveness->getVariable(i, this); in dump()
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D | IceLiveness.h | 72 Variable *getVariable(SizeT LiveIndex, const CfgNode *Node) const;
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D | IceLiveness.cpp | 135 Variable *Liveness::getVariable(SizeT LiveIndex, const CfgNode *Node) const { in getVariable() function in Ice::Liveness
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/ |
D | ModuleDebugInfoPrinter.cpp | 94 const auto *GV = GVU->getVariable(); in print()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Utils/ |
D | Debugify.cpp | 186 auto Signedness = DVI->getVariable()->getSignedness(); in diagnoseMisSizedDbgValue() 261 (void)to_integer(DVI->getVariable()->getName(), Var, 10); in checkDebugifyMetadata()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/ |
D | SDNodeDbgValue.h | 93 DIVariable *getVariable() const { return Var; } in getVariable() function
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