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Searched refs:get_radeon_texture_image (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texture.c125 radeon_texture_image* image = get_radeon_texture_image(timage); in radeonFreeTextureImageBuffer()
154 radeon_texture_image *image = get_radeon_texture_image(texImage); in radeon_map_texture_image()
206 radeon_texture_image *image = get_radeon_texture_image(texImage); in radeon_unmap_texture_image()
494 radeon_texture_image* image = get_radeon_texture_image(texImage); in teximage_assign_miptree()
541 radeon_texture_image *radeonImage = get_radeon_texture_image(texImage); in radeon_image_target_texture_2d()
Dradeon_mipmap_tree.c461 radeon_texture_image *img = get_radeon_texture_image(texObj->base.Image[0][level]); in get_biggest_matching_miptree()
548 img = get_radeon_texture_image(texObj->Image[face][level]); in radeon_validate_texture_miptree()
Dradeon_common_context.h173 static inline radeon_texture_image *get_radeon_texture_image(struct gl_texture_image *image) in get_radeon_texture_image() function
Dradeon_texstate.c564 rImage = get_radeon_texture_image(texImage); in radeonSetTexBuffer2()
/third_party/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_texture.c125 radeon_texture_image* image = get_radeon_texture_image(timage); in radeonFreeTextureImageBuffer()
154 radeon_texture_image *image = get_radeon_texture_image(texImage); in radeon_map_texture_image()
206 radeon_texture_image *image = get_radeon_texture_image(texImage); in radeon_unmap_texture_image()
494 radeon_texture_image* image = get_radeon_texture_image(texImage); in teximage_assign_miptree()
541 radeon_texture_image *radeonImage = get_radeon_texture_image(texImage); in radeon_image_target_texture_2d()
Dradeon_mipmap_tree.c461 radeon_texture_image *img = get_radeon_texture_image(texObj->base.Image[0][level]); in get_biggest_matching_miptree()
548 img = get_radeon_texture_image(texObj->Image[face][level]); in radeon_validate_texture_miptree()
Dradeon_common_context.h173 static inline radeon_texture_image *get_radeon_texture_image(struct gl_texture_image *image) in get_radeon_texture_image() function
Dr200_texstate.c657 rImage = get_radeon_texture_image(texImage); in r200SetTexBuffer2()