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Searched refs:gfx_prim_mode (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_pipeline.h88 enum pipe_prim_type gfx_prim_mode; //pending mode member
Dzink_draw.cpp476 bool mode_changed = ctx->gfx_pipeline_state.gfx_prim_mode != dinfo->mode; in zink_draw_vbo()
559 } else if (ctx->gfx_pipeline_state.gfx_prim_mode == PIPE_PRIM_POINTS) { in zink_draw_vbo()
566 ctx->gfx_pipeline_state.gfx_prim_mode = mode; in zink_draw_vbo()
Dzink_context.c4050 ctx->gfx_pipeline_state.gfx_prim_mode = PIPE_PRIM_MAX; in zink_context_create()
/third_party/mesa3d/docs/relnotes/
D21.3.0.rst3001 - zink: init ctx->gfx_prim_mode to nonzero value to trigger pipeline changes