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Searched refs:gl_bo (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/mesa/vbo/
Dvbo_save_draw.c331 void *gl_bo = info->index.gl_bo; in vbo_save_playback_vertex_list() local
343 info->index.gl_bo = gl_bo; in vbo_save_playback_vertex_list()
Dvbo_minmax_index.c425 NULL : info->index.gl_bo, in vbo_get_minmax_indices_gallium()
Dvbo_save_api.c842 node->merged.info.index.gl_bo = node->cold->ib.obj; in compile_vertex_list()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_draw.c157 st_get_buffer_reference(ctx, info->index.gl_bo); in prepare_indexed_draw()
160 info->index.resource = st_buffer_object(info->index.gl_bo)->buffer; in prepare_indexed_draw()
/third_party/mesa3d/src/gallium/include/pipe/
Dp_state.h868 struct gl_buffer_object *gl_bo; /**< for the GL frontend, not passed to drivers */ member
/third_party/mesa3d/src/mesa/main/
Ddraw.c997 ib.obj = info->index.gl_bo; in _mesa_draw_gallium_fallback()
1062 ib.obj = info->index.gl_bo; in _mesa_draw_gallium_fallback()
1762 info.index.gl_bo = index_bo; in _mesa_validated_drawrangeelements()
2147 info.index.gl_bo = index_bo; in _mesa_validated_multidrawelements()
2656 info.index.gl_bo = ctx->Array.VAO->IndexBufferObj; in _mesa_MultiDrawElementsIndirect()
/third_party/mesa3d/docs/relnotes/
D21.0.0.rst2250 - gallium: add pipe_draw_info::index::gl_bo