Searched refs:gllog (Results 1 – 1 of 1) sorted by relevance
/third_party/wayland-ivi-extension/ivi-layermanagement-examples/multi-touch-viewer/src/ |
D | multi-touch-viewer.c | 419 char gllog[1000]; in create_shader() local 421 glGetShaderInfoLog(shader, sizeof(gllog), &len, gllog); in create_shader() 423 shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment", len, gllog); in create_shader() 448 char gllog[1000]; in init_gl() local 450 glGetProgramInfoLog(program, sizeof(gllog), &len, gllog); in init_gl() 451 LOG_ERROR("Shader Linking Failed:\n%*s\n", len, gllog); in init_gl()
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