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Searched refs:gradX (Results 1 – 9 of 9) sorted by relevance

/third_party/glslang/Test/
Dtexture.frag62 vec2 gradX = dFdx(coords2D);
66 color += textureGrad(texSampler2D, coords2D, gradX, gradY);
67 color += textureProjGrad(texSampler2D, vec3(coords2D, proj), gradX, gradY);
68 color += textureGradOffset(texSampler2D, coords2D, gradX, gradY, offset);
69 color += textureProjGradOffset(texSampler2D, coords3D, gradX, gradY, offset);
70 color += textureGrad(shadowSampler2D, vec3(coords2D, lod), gradX, gradY);
Dspv.texture.frag62 vec2 gradX = dFdx(coords2D);
66 color += textureGrad(texSampler2D, coords2D, gradX, gradY);
67 color += textureProjGrad(texSampler2D, vec3(coords2D, proj), gradX, gradY);
68 color += textureGradOffset(texSampler2D, coords2D, gradX, gradY, offset);
69 color += textureProjGradOffset(texSampler2D, coords3D, gradX, gradY, offset);
70 color += textureGrad(shadowSampler2D, vec3(coords2D, lod), gradX, gradY);
/third_party/glslang/Test/baseResults/
Dspv.texture.frag.out35 Name 236 "gradX"
136 236(gradX): 235(ptr) Variable Function
344 Store 236(gradX) 238
350 244: 45(fvec2) Load 236(gradX)
362 255: 45(fvec2) Load 236(gradX)
370 262: 45(fvec2) Load 236(gradX)
378 272: 45(fvec2) Load 236(gradX)
390 283: 45(fvec2) Load 236(gradX)
Dtexture.frag.out209 0:62 'gradX' ( temp 2-component vector of float)
222 0:66 'gradX' ( temp 2-component vector of float)
231 0:67 'gradX' ( temp 2-component vector of float)
238 0:68 'gradX' ( temp 2-component vector of float)
248 0:69 'gradX' ( temp 2-component vector of float)
260 0:70 'gradX' ( temp 2-component vector of float)
491 0:62 'gradX' ( temp 2-component vector of float)
504 0:66 'gradX' ( temp 2-component vector of float)
513 0:67 'gradX' ( temp 2-component vector of float)
520 0:68 'gradX' ( temp 2-component vector of float)
[all …]
/third_party/glslang/SPIRV/
DSpvBuilder.h463 Id gradX; member
DSpvBuilder.cpp2004 } else if (parameters.gradX) { in createTextureCall()
2006 texArgs[numArgs++] = parameters.gradX; in createTextureCall()
DGlslangToSpv.cpp5154 params.gradX = arguments[2 + extraArgs]; in createImageTextureFunctionCall()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp854 const char* gradX = isVtxCase ? "a_in1" : "v_gradX"; in initShaderSources() local
872 op << ", " << gradX << ", " << gradY; in initShaderSources()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp1372 const char* gradX = isVtxCase ? "a_in1" : "v_gradX"; in initShaderSources() local
1392 op << ", " << gradX << ", " << gradY; in initShaderSources()
3299 const char* const gradX = isVtxCase ? "a_in1" : "v_gradX"; in initShaderSources() local
3322 op << ", " << gradX << ", " << gradY; in initShaderSources()