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Searched refs:graphics_create_info (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_pipeline.c812 deep_copy_graphics_create_info(pipeline->mem_ctx, &pipeline->graphics_create_info, pCreateInfo); in lvp_graphics_pipeline_init()
831 …if (!dynamic_state_contains(pipeline->graphics_create_info.pDynamicState, VK_DYNAMIC_STATE_LINE_ST… in lvp_graphics_pipeline_init()
842 …bool rasterization_disabled = !dynamic_state_contains(pipeline->graphics_create_info.pDynamicState… in lvp_graphics_pipeline_init()
843 pipeline->graphics_create_info.pRasterizationState->rasterizerDiscardEnable; in lvp_graphics_pipeline_init()
844 LVP_FROM_HANDLE(lvp_render_pass, pass, pipeline->graphics_create_info.renderPass); in lvp_graphics_pipeline_init()
845 …if (!dynamic_state_contains(pipeline->graphics_create_info.pDynamicState, VK_DYNAMIC_STATE_COLOR_W… in lvp_graphics_pipeline_init()
852 …VkPipelineColorBlendAttachmentState *att = (void*)&pipeline->graphics_create_info.pColorBlendState… in lvp_graphics_pipeline_init()
Dlvp_execute.c462 if (pipeline->graphics_create_info.pDynamicState) in handle_graphics_pipeline()
464 const VkPipelineDynamicStateCreateInfo *dyn = pipeline->graphics_create_info.pDynamicState; in handle_graphics_pipeline()
485 for (i = 0; i < pipeline->graphics_create_info.stageCount; i++) { in handle_graphics_pipeline()
486 const VkPipelineShaderStageCreateInfo *sh = &pipeline->graphics_create_info.pStages[i]; in handle_graphics_pipeline()
527 if (pipeline->graphics_create_info.pRasterizationState) { in handle_graphics_pipeline()
528 …const VkPipelineRasterizationStateCreateInfo *rsc = pipeline->graphics_create_info.pRasterizationS… in handle_graphics_pipeline()
561 … state->depth_bias.enabled = pipeline->graphics_create_info.pRasterizationState->depthBiasEnable; in handle_graphics_pipeline()
577 if (pipeline->graphics_create_info.pMultisampleState) { in handle_graphics_pipeline()
578 … const VkPipelineMultisampleStateCreateInfo *ms = pipeline->graphics_create_info.pMultisampleState; in handle_graphics_pipeline()
610 if (pipeline->graphics_create_info.pDepthStencilState) { in handle_graphics_pipeline()
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Dlvp_private.h484 VkGraphicsPipelineCreateInfo graphics_create_info; member