Searched refs:has_64bit_int (Results 1 – 6 of 6) sorted by relevance
83 bool has_64bit_int; member
414 .has_64bit_int = true, \825 .has_64bit_int = false, \949 .has_64bit_int = false, \
290 { BRW_REGISTER_TYPE_Q, devinfo.has_64bit_int }, in TEST_P()291 { BRW_REGISTER_TYPE_UQ, devinfo.has_64bit_int }, in TEST_P()1292 if (!devinfo.has_64bit_int && in TEST_P()1395 if (!devinfo.has_64bit_int && in TEST_P()2288 if (!devinfo.has_64bit_int && in TEST_P()2420 if (!devinfo.has_64bit_int && in TEST_P()2568 if (!devinfo.has_64bit_int && in TEST_P()2785 if (!devinfo.has_64bit_int && in TEST_P()
450 !shader->devinfo->has_64bit_int) { in emit_scan_step()
2785 !devinfo->has_64bit_int && in opt_algebraic()2912 !devinfo->has_64bit_int && in opt_algebraic()4254 if (devinfo->has_64bit_int) { in lower_mul_qword_inst()8593 if (!devinfo->has_64bit_float && !devinfo->has_64bit_int) in optimize()
4210 if (bld.shader->devinfo->has_64bit_int) { in increment_a64_address()