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Searched refs:has_local_splits (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
Dnir_split_vars.c331 bool has_local_splits = false; in nir_split_struct_vars() local
333 has_local_splits = split_var_list_structs(shader, function->impl, in nir_split_struct_vars()
341 if (has_global_splits || has_local_splits) { in nir_split_struct_vars()
931 bool has_local_splits = false; in nir_split_array_vars() local
933 has_local_splits = split_var_list_arrays(shader, function->impl, in nir_split_array_vars()
939 if (has_global_splits || has_local_splits) { in nir_split_array_vars()