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Searched refs:has_ls_vgpr_init_bug (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/amd/common/
Dac_gpu_info.h78 bool has_ls_vgpr_init_bug; member
Dac_gpu_info.c894 info->has_ls_vgpr_init_bug = info->family == CHIP_VEGA10 || info->family == CHIP_RAVEN; in ac_query_gpu_info()
1168 fprintf(f, " has_ls_vgpr_init_bug = %i\n", info->has_ls_vgpr_init_bug); in ac_print_gpu_info()
/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.h120 bool has_ls_vgpr_init_bug; member
Dradv_shader.c1762 options->has_ls_vgpr_init_bug = device->physical_device->rad_info.has_ls_vgpr_init_bug;
Dradv_nir_to_llvm.c2438 if (args->options->has_ls_vgpr_init_bug && in ac_translate_nir_to_llvm()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_llvm_vs.c864 if (key->vs_prolog.as_ls && ctx->screen->info.has_ls_vgpr_init_bug) { in si_llvm_build_vs_prolog()
Dsi_state_draw.cpp2086 if (GFX_VERSION == GFX9 && sctx->screen->info.has_ls_vgpr_init_bug) { in si_draw()
/third_party/mesa3d/docs/relnotes/
D19.3.0.rst3064 - ac: add has_ls_vgpr_init_bug to ac_gpu_info
3065 - radv: make use of has_ls_vgpr_init_bug
/third_party/mesa3d/src/amd/compiler/
Daco_instruction_selection.cpp11570 if (unlikely(args->options->has_ls_vgpr_init_bug && ctx.stage == vertex_tess_control_hs)) in select_program()