Searched refs:has_matrix (Results 1 – 4 of 4) sorted by relevance
50 bool has_matrix = matrix4.data() != nullptr; in initLinear() local51 if (has_matrix) { in initLinear()58 colors.size(), tile_mode, 0, has_matrix ? &sk_matrix : nullptr))); in initLinear()75 bool has_matrix = matrix4.data() != nullptr; in initRadial() local76 if (has_matrix) { in initRadial()83 colors.size(), tile_mode, 0, has_matrix ? &sk_matrix : nullptr))); in initRadial()101 bool has_matrix = matrix4.data() != nullptr; in initSweep() local102 if (has_matrix) { in initSweep()110 has_matrix ? &sk_matrix : nullptr))); in initSweep()130 bool has_matrix = matrix4.data() != nullptr; in initTwoPointConical() local[all …]
209 int (*has_matrix)(struct libinput_device *device); member
827 calibration->has_matrix = evdev_calibration_has_matrix; in evdev_init_calibration()
3804 device->config.calibration->has_matrix(device) : 0; in libinput_device_config_calibration_has_matrix()