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Searched refs:i915_vbuf_render (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/i915/
Di915_prim_vbuf.c56 struct i915_vbuf_render { struct
88 static inline struct i915_vbuf_render * argument
89 i915_vbuf_render(struct vbuf_render *render) in i915_vbuf_render() function
92 return (struct i915_vbuf_render *)render; in i915_vbuf_render()
106 struct i915_vbuf_render *i915_render = i915_vbuf_render(render); in i915_vbuf_update_vbo_state()
127 struct i915_vbuf_render *i915_render = i915_vbuf_render(render); in i915_vbuf_render_get_vertex_info()
145 i915_vbuf_render_reserve(struct i915_vbuf_render *i915_render, size_t size) in i915_vbuf_render_reserve()
167 i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size) in i915_vbuf_render_new_buf()
208 struct i915_vbuf_render *i915_render = i915_vbuf_render(render); in i915_vbuf_render_allocate_vertices()
245 struct i915_vbuf_render *i915_render = i915_vbuf_render(render); in i915_vbuf_render_map_vertices()
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