Searched refs:iExtent3D (Results 1 – 2 of 2) sorted by relevance
401 …const auto iExtent3D = tcu::IVec3(static_cast<int>(extent.width), static_cast<int>(extent.height)… in iterate() local402 const auto iExtent2D = tcu::IVec2(iExtent3D.x(), iExtent3D.y()); in iterate()614 tcu::ConstPixelBufferAccess result (tcuFormat, iExtent3D, outBufferData); in iterate()615 tcu::TextureLevel referenceLevel (tcuFormat, iExtent3D.x(), iExtent3D.y()); in iterate()623 for (int y = 0; y < iExtent3D.y(); ++y) in iterate()624 for (int x = 0; x < iExtent3D.x(); ++x) in iterate()
154 …const auto iExtent3D = tcu::IVec3(static_cast<int>(extent.width), static_cast<int>(extent.height)… in iterate() local309 tcu::ConstPixelBufferAccess result (tcuFormat, iExtent3D, outBufferData); in iterate()