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Searched refs:ib_offset (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DDraw.cpp94 unsigned *ib_offset) in create_null_index_buffer() argument
108 *ib_offset = 0; in create_null_index_buffer()
168 unsigned ib_offset = pDevice->ib_offset; in DrawIndexed() local
177 &restart_index, &index_size, &ib_offset); in DrawIndexed()
185 draw.start = ClampedUAdd(StartIndexLocation, ib_offset / index_size); in DrawIndexed()
265 unsigned ib_offset = pDevice->ib_offset; in DrawIndexedInstanced() local
278 &restart_index, &index_size, &ib_offset); in DrawIndexedInstanced()
286 draw.start = ClampedUAdd(StartIndexLocation, ib_offset / index_size); in DrawIndexedInstanced()
DInputAssembly.cpp211 pDevice->ib_offset = Offset; in IaSetIndexBuffer()
DState.h75 unsigned ib_offset; member
/third_party/mesa3d/src/gallium/auxiliary/indices/
Du_primconvert.c122 unsigned ib_offset; in util_primconvert_draw_vbo() local
241 &ib_offset, &new_info.index.resource, &dst); in util_primconvert_draw_vbo()
242 new_draw.start = ib_offset / new_info.index_size; in util_primconvert_draw_vbo()
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_draw.c770 range->indexArray.offset != svga->state.hw_draw.ib_offset) { in validate_index_buffer()
782 svga->state.hw_draw.ib_offset = range->indexArray.offset; in validate_index_buffer()
Dsvga_context.h430 unsigned ib_offset; member