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Searched refs:id_re (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/amd/compiler/tests/
Dglsl_scraper.py31 id_re = '(?P<name_%d>[^(gl_)]\S+)' variable
39 ubo_decl_re = 'uniform\W+%s(\W*{)?(?P<type_ubo>)' % (id_re%0)
40 ssbo_decl_re = 'buffer\W+%s(\W*{)?(?P<type_ssbo>)' % (id_re%1)
41 image_buffer_decl_re = r'uniform\W+imageBuffer\w+%s;(?P<type_img_buf>)' % (id_re%2)
42 image_decl_re = r'uniform\W+image\S+\W+%s;(?P<type_img>)' % (id_re%3)
43 texture_buffer_decl_re = r'uniform\W+textureBuffer\w+%s;(?P<type_tex_buf>)' % (id_re%4)
44 combined_texture_sampler_decl_re = r'uniform\W+sampler\S+\W+%s;(?P<type_combined>)' % (id_re%5)
45 texture_decl_re = r'uniform\W+texture\S+\W+%s;(?P<type_tex>)' % (id_re%6)
46 sampler_decl_re = r'uniform\W+sampler\w+%s;(?P<type_samp>)' % (id_re%7)
47 input_re = r'in\W+%s\W+%s;(?P<type_in>)' % (type_re%0, id_re%8)
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