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Searched refs:input_primitives (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_gs.c206 unsigned input_primitives, in tgsi_gs_run() argument
386 unsigned input_primitives, unsigned *out_prims) in llvm_gs_run() argument
398 input_primitives, in llvm_gs_run()
415 unsigned input_primitives = shader->fetched_prim_count; in gs_flush() local
418 shader->draw->statistics.gs_invocations += input_primitives; in gs_flush()
421 debug_assert(input_primitives > 0 && in gs_flush()
422 input_primitives <= 4); in gs_flush()
426 shader->run(shader, input_primitives, out_prim_count); in gs_flush()
Ddraw_gs.h125 unsigned input_primitives, unsigned *out_prims);