Searched refs:instanceAttribSupport (Results 1 – 6 of 6) sorted by relevance
94 SkASSERT(0 == divisor || gpu->caps()->instanceAttribSupport()); in set()143 if (gpu->caps()->instanceAttribSupport() && array->fDivisor != divisor) { in set()
41 SkASSERT(!primProc.hasInstanceAttributes() || this->gpu()->caps()->instanceAttribSupport()); in draw()
58 bool instanceAttribSupport() const { return fInstanceAttribSupport; } in instanceAttribSupport() function
26 !caps.instanceAttribSupport() || !shaderCaps.floatIs32Bits() || in IsSupported()
201 if (!context->priv().caps()->instanceAttribSupport()) { in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
30 if (!caps.instanceAttribSupport()) { in Make()