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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/vert/
Dextract-transposed-matrix-from-struct.asm.vert31 V2F _VS(vec3 PosL_1, uint instanceID)
34 instData.MATRIX_MVP = gInstanceData_1._data[instanceID].MATRIX_MVP;
35 instData.Color = gInstanceData_1._data[instanceID].Color;
45 uint instanceID = uint((gl_InstanceID + SPIRV_Cross_BaseInstance));
47 uint param_1 = instanceID;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/asm/vert/
Dextract-transposed-matrix-from-struct.asm.vert36 V2F _VS(float3 PosL_1, uint instanceID)
39 instData.MATRIX_MVP = gInstanceData_1_data[instanceID].MATRIX_MVP;
40 instData.Color = gInstanceData_1_data[instanceID].Color;
50 uint instanceID = uint(gl_InstanceIndex);
52 uint param_1 = instanceID;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/vert/
Dextract-transposed-matrix-from-struct.asm.vert43 V2F _VS(thread const float3& PosL, thread const uint& instanceID, const device gInstanceData& gInst…
46 instData.MATRIX_MVP = transpose(gInstanceData_1._data[instanceID].MATRIX_MVP);
47 instData.Color = gInstanceData_1._data[instanceID].Color;
58 uint instanceID = gl_InstanceIndex;
60 uint param_1 = instanceID;
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
DDeclareAndInitBuiltinsForInstancedMultiview.cpp36 const TVariable *instanceID, in InitializeViewIDAndInstanceID() argument
65 new TIntermBinary(EOpAssign, new TIntermSymbol(instanceID), normalizedInstanceIDAsInt); in InitializeViewIDAndInstanceID()
151 const TVariable *instanceID = in DeclareAndInitBuiltinsForInstancedMultiview() local
154 DeclareGlobalVariable(root, instanceID); in DeclareAndInitBuiltinsForInstancedMultiview()
155 if (!ReplaceVariable(compiler, root, BuiltInVariable::gl_InstanceID(), instanceID)) in DeclareAndInitBuiltinsForInstancedMultiview()
161 InitializeViewIDAndInstanceID(viewID, instanceID, numberOfViews, *symbolTable, in DeclareAndInitBuiltinsForInstancedMultiview()
/third_party/flutter/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
DDeclareAndInitBuiltinsForInstancedMultiview.cpp35 const TVariable *instanceID, in InitializeViewIDAndInstanceID() argument
64 new TIntermBinary(EOpAssign, new TIntermSymbol(instanceID), normalizedInstanceIDAsInt); in InitializeViewIDAndInstanceID()
146 const TVariable *instanceID = in DeclareAndInitBuiltinsForInstancedMultiview() local
149 DeclareGlobalVariable(root, instanceID); in DeclareAndInitBuiltinsForInstancedMultiview()
150 ReplaceVariable(root, BuiltInVariable::gl_InstanceID(), instanceID); in DeclareAndInitBuiltinsForInstancedMultiview()
153 InitializeViewIDAndInstanceID(viewID, instanceID, numberOfViews, *symbolTable, in DeclareAndInitBuiltinsForInstancedMultiview()
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_draw_instanced.txt88 The internal counter <instanceID> is a 32-bit integer value which
101 <instanceID> advances for each iteration. It has the same effect
108 instanceID = i;
111 instanceID = 0;
121 <instanceID> advances for each iteration. It has the same effect
128 instanceID = i;
131 instanceID = 0;
195 (1) Should instanceID be provided by this extension, or should it be
199 Resolved: Provide both instanceID and instanceIDARB. The original
200 intention was that instanceID and other language changes should be
[all …]
DARB_instanced_arrays.txt111 The internal counter <instanceID> is a 32-bit integer value which
265 <instanceID> advances for each iteration, and the instanced
274 instanceID = i;
277 instanceID = 0;
288 and the value of <instanceID> stays at 0. It has the same
355 <instanceID> advances between each set, and the instance
362 instanceID = i;
365 instanceID = 0;
376 value of <instanceID> stays at 0. It has the same effect as:
432 all references to instanceID should be removed from section 2.8.
[all …]
DARB_base_instance.txt152 range of elements are executed and the value of <instanceID> advances for
159 (<instanceID> / <divisor>) + <baseinstance>
167 instanceID = i;
170 instanceID = 0;
263 set of elements are executed, the value of instanceID advances between each
272 instanceID = i;
280 instanceID = 0;
/third_party/openGLES/extensions/ARB/
DARB_draw_instanced.txt98 The internal counter <instanceID> is a 32-bit integer value which
111 <instanceID> advances for each iteration. It has the same effect
118 instanceID = i;
121 instanceID = 0;
131 <instanceID> advances for each iteration. It has the same effect
138 instanceID = i;
141 instanceID = 0;
205 (1) Should instanceID be provided by this extension, or should it be
209 Resolved: Provide both instanceID and instanceIDARB. The original
210 intention was that instanceID and other language changes should be
[all …]
DARB_instanced_arrays.txt121 The internal counter <instanceID> is a 32-bit integer value which
275 <instanceID> advances for each iteration, and the instanced
284 instanceID = i;
287 instanceID = 0;
298 and the value of <instanceID> stays at 0. It has the same
365 <instanceID> advances between each set, and the instance
372 instanceID = i;
375 instanceID = 0;
386 value of <instanceID> stays at 0. It has the same effect as:
442 all references to instanceID should be removed from section 2.8.
[all …]
DARB_base_instance.txt162 range of elements are executed and the value of <instanceID> advances for
169 (<instanceID> / <divisor>) + <baseinstance>
177 instanceID = i;
180 instanceID = 0;
273 set of elements are executed, the value of instanceID advances between each
282 instanceID = i;
290 instanceID = 0;
/third_party/skia/third_party/externals/spirv-cross/shaders-hlsl/asm/vert/
Dextract-transposed-matrix-from-struct.asm.vert17 OpName %instanceID "instanceID"
31 OpName %instanceID_0 "instanceID"
32 OpName %instanceID_1 "instanceID"
112 %instanceID = OpFunctionParameter %_ptr_Function_uint
116 %29 = OpLoad %uint %instanceID
/third_party/skia/third_party/externals/spirv-cross/shaders/asm/vert/
Dextract-transposed-matrix-from-struct.asm.vert17 OpName %instanceID "instanceID"
31 OpName %instanceID_0 "instanceID"
32 OpName %instanceID_1 "instanceID"
112 %instanceID = OpFunctionParameter %_ptr_Function_uint
116 %29 = OpLoad %uint %instanceID
/third_party/skia/third_party/externals/spirv-cross/shaders-msl/asm/vert/
Dextract-transposed-matrix-from-struct.asm.vert17 OpName %instanceID "instanceID"
31 OpName %instanceID_0 "instanceID"
32 OpName %instanceID_1 "instanceID"
112 %instanceID = OpFunctionParameter %_ptr_Function_uint
116 %29 = OpLoad %uint %instanceID
/third_party/openGLES/extensions/EXT/
DEXT_draw_instanced.txt60 The internal counter <instanceID> is a 32-bit integer value which
73 <instanceID> advances for each iteration. It has the same effect
80 instanceID = i;
83 instanceID = 0;
93 <instanceID> advances for each iteration. It has the same effect
100 instanceID = i;
103 instanceID = 0;
183 (1) Should instanceID be provided by this extension, or should it be
190 EXT_gpu_shader4 assumes instanceID is always available, even
197 instanceID?
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_draw_instanced.txt60 The internal counter <instanceID> is a 32-bit integer value which
73 <instanceID> advances for each iteration. It has the same effect
80 instanceID = i;
83 instanceID = 0;
93 <instanceID> advances for each iteration. It has the same effect
100 instanceID = i;
103 instanceID = 0;
183 (1) Should instanceID be provided by this extension, or should it be
190 EXT_gpu_shader4 assumes instanceID is always available, even
197 instanceID?
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_draw_instanced.txt81 The internal counter <instanceID> is a 32-bit integer value which
93 <instanceID> advances for each iteration. It has the same effect
100 instanceID = i;
103 instanceID = 0;
113 <instanceID> advances for each iteration. It has the same effect
120 instanceID = i;
123 instanceID = 0;
DNV_instanced_arrays.txt93 The internal counter <instanceID> is a 32-bit integer value which
164 <instanceID> advances for each iteration, and the instance advances
175 instanceID = i;
178 instanceID = 0;
232 <instanceID> advances for each iteration, and the instance
241 instanceID = i;
244 instanceID = 0;
280 instanceID should be removed from section 2.8. This extension
/third_party/openGLES/extensions/NV/
DNV_draw_instanced.txt81 The internal counter <instanceID> is a 32-bit integer value which
93 <instanceID> advances for each iteration. It has the same effect
100 instanceID = i;
103 instanceID = 0;
113 <instanceID> advances for each iteration. It has the same effect
120 instanceID = i;
123 instanceID = 0;
DNV_instanced_arrays.txt93 The internal counter <instanceID> is a 32-bit integer value which
164 <instanceID> advances for each iteration, and the instance advances
175 instanceID = i;
178 instanceID = 0;
232 <instanceID> advances for each iteration, and the instance
241 instanceID = i;
244 instanceID = 0;
280 instanceID should be removed from section 2.8. This extension
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DVertexProgram.cpp40 routine.instanceID = *Pointer<Int>(data + OFFSET(DrawData, instanceID)); in VertexProgram()
50 value[builtin.FirstComponent] = As<SIMD::Float>(SIMD::Int(routine.instanceID)); in VertexProgram()
/third_party/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/
DHelloWorldTest.cs.meta8 icon: {instanceID: 0}
DHelloworldGrpc.cs.meta8 icon: {instanceID: 0}
DHelloworld.cs.meta8 icon: {instanceID: 0}
DHelloWorldScript.cs.meta8 icon: {instanceID: 0}

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