/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/vert/ |
D | extract-transposed-matrix-from-struct.asm.vert | 31 V2F _VS(vec3 PosL_1, uint instanceID) 34 instData.MATRIX_MVP = gInstanceData_1._data[instanceID].MATRIX_MVP; 35 instData.Color = gInstanceData_1._data[instanceID].Color; 45 uint instanceID = uint((gl_InstanceID + SPIRV_Cross_BaseInstance)); 47 uint param_1 = instanceID;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/asm/vert/ |
D | extract-transposed-matrix-from-struct.asm.vert | 36 V2F _VS(float3 PosL_1, uint instanceID) 39 instData.MATRIX_MVP = gInstanceData_1_data[instanceID].MATRIX_MVP; 40 instData.Color = gInstanceData_1_data[instanceID].Color; 50 uint instanceID = uint(gl_InstanceIndex); 52 uint param_1 = instanceID;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/vert/ |
D | extract-transposed-matrix-from-struct.asm.vert | 43 V2F _VS(thread const float3& PosL, thread const uint& instanceID, const device gInstanceData& gInst… 46 instData.MATRIX_MVP = transpose(gInstanceData_1._data[instanceID].MATRIX_MVP); 47 instData.Color = gInstanceData_1._data[instanceID].Color; 58 uint instanceID = gl_InstanceIndex; 60 uint param_1 = instanceID;
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/ |
D | DeclareAndInitBuiltinsForInstancedMultiview.cpp | 36 const TVariable *instanceID, in InitializeViewIDAndInstanceID() argument 65 new TIntermBinary(EOpAssign, new TIntermSymbol(instanceID), normalizedInstanceIDAsInt); in InitializeViewIDAndInstanceID() 151 const TVariable *instanceID = in DeclareAndInitBuiltinsForInstancedMultiview() local 154 DeclareGlobalVariable(root, instanceID); in DeclareAndInitBuiltinsForInstancedMultiview() 155 if (!ReplaceVariable(compiler, root, BuiltInVariable::gl_InstanceID(), instanceID)) in DeclareAndInitBuiltinsForInstancedMultiview() 161 InitializeViewIDAndInstanceID(viewID, instanceID, numberOfViews, *symbolTable, in DeclareAndInitBuiltinsForInstancedMultiview()
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/third_party/flutter/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/ |
D | DeclareAndInitBuiltinsForInstancedMultiview.cpp | 35 const TVariable *instanceID, in InitializeViewIDAndInstanceID() argument 64 new TIntermBinary(EOpAssign, new TIntermSymbol(instanceID), normalizedInstanceIDAsInt); in InitializeViewIDAndInstanceID() 146 const TVariable *instanceID = in DeclareAndInitBuiltinsForInstancedMultiview() local 149 DeclareGlobalVariable(root, instanceID); in DeclareAndInitBuiltinsForInstancedMultiview() 150 ReplaceVariable(root, BuiltInVariable::gl_InstanceID(), instanceID); in DeclareAndInitBuiltinsForInstancedMultiview() 153 InitializeViewIDAndInstanceID(viewID, instanceID, numberOfViews, *symbolTable, in DeclareAndInitBuiltinsForInstancedMultiview()
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_draw_instanced.txt | 88 The internal counter <instanceID> is a 32-bit integer value which 101 <instanceID> advances for each iteration. It has the same effect 108 instanceID = i; 111 instanceID = 0; 121 <instanceID> advances for each iteration. It has the same effect 128 instanceID = i; 131 instanceID = 0; 195 (1) Should instanceID be provided by this extension, or should it be 199 Resolved: Provide both instanceID and instanceIDARB. The original 200 intention was that instanceID and other language changes should be [all …]
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D | ARB_instanced_arrays.txt | 111 The internal counter <instanceID> is a 32-bit integer value which 265 <instanceID> advances for each iteration, and the instanced 274 instanceID = i; 277 instanceID = 0; 288 and the value of <instanceID> stays at 0. It has the same 355 <instanceID> advances between each set, and the instance 362 instanceID = i; 365 instanceID = 0; 376 value of <instanceID> stays at 0. It has the same effect as: 432 all references to instanceID should be removed from section 2.8. [all …]
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D | ARB_base_instance.txt | 152 range of elements are executed and the value of <instanceID> advances for 159 (<instanceID> / <divisor>) + <baseinstance> 167 instanceID = i; 170 instanceID = 0; 263 set of elements are executed, the value of instanceID advances between each 272 instanceID = i; 280 instanceID = 0;
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/third_party/openGLES/extensions/ARB/ |
D | ARB_draw_instanced.txt | 98 The internal counter <instanceID> is a 32-bit integer value which 111 <instanceID> advances for each iteration. It has the same effect 118 instanceID = i; 121 instanceID = 0; 131 <instanceID> advances for each iteration. It has the same effect 138 instanceID = i; 141 instanceID = 0; 205 (1) Should instanceID be provided by this extension, or should it be 209 Resolved: Provide both instanceID and instanceIDARB. The original 210 intention was that instanceID and other language changes should be [all …]
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D | ARB_instanced_arrays.txt | 121 The internal counter <instanceID> is a 32-bit integer value which 275 <instanceID> advances for each iteration, and the instanced 284 instanceID = i; 287 instanceID = 0; 298 and the value of <instanceID> stays at 0. It has the same 365 <instanceID> advances between each set, and the instance 372 instanceID = i; 375 instanceID = 0; 386 value of <instanceID> stays at 0. It has the same effect as: 442 all references to instanceID should be removed from section 2.8. [all …]
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D | ARB_base_instance.txt | 162 range of elements are executed and the value of <instanceID> advances for 169 (<instanceID> / <divisor>) + <baseinstance> 177 instanceID = i; 180 instanceID = 0; 273 set of elements are executed, the value of instanceID advances between each 282 instanceID = i; 290 instanceID = 0;
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/third_party/skia/third_party/externals/spirv-cross/shaders-hlsl/asm/vert/ |
D | extract-transposed-matrix-from-struct.asm.vert | 17 OpName %instanceID "instanceID" 31 OpName %instanceID_0 "instanceID" 32 OpName %instanceID_1 "instanceID" 112 %instanceID = OpFunctionParameter %_ptr_Function_uint 116 %29 = OpLoad %uint %instanceID
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/third_party/skia/third_party/externals/spirv-cross/shaders/asm/vert/ |
D | extract-transposed-matrix-from-struct.asm.vert | 17 OpName %instanceID "instanceID" 31 OpName %instanceID_0 "instanceID" 32 OpName %instanceID_1 "instanceID" 112 %instanceID = OpFunctionParameter %_ptr_Function_uint 116 %29 = OpLoad %uint %instanceID
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/third_party/skia/third_party/externals/spirv-cross/shaders-msl/asm/vert/ |
D | extract-transposed-matrix-from-struct.asm.vert | 17 OpName %instanceID "instanceID" 31 OpName %instanceID_0 "instanceID" 32 OpName %instanceID_1 "instanceID" 112 %instanceID = OpFunctionParameter %_ptr_Function_uint 116 %29 = OpLoad %uint %instanceID
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/third_party/openGLES/extensions/EXT/ |
D | EXT_draw_instanced.txt | 60 The internal counter <instanceID> is a 32-bit integer value which 73 <instanceID> advances for each iteration. It has the same effect 80 instanceID = i; 83 instanceID = 0; 93 <instanceID> advances for each iteration. It has the same effect 100 instanceID = i; 103 instanceID = 0; 183 (1) Should instanceID be provided by this extension, or should it be 190 EXT_gpu_shader4 assumes instanceID is always available, even 197 instanceID?
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_draw_instanced.txt | 60 The internal counter <instanceID> is a 32-bit integer value which 73 <instanceID> advances for each iteration. It has the same effect 80 instanceID = i; 83 instanceID = 0; 93 <instanceID> advances for each iteration. It has the same effect 100 instanceID = i; 103 instanceID = 0; 183 (1) Should instanceID be provided by this extension, or should it be 190 EXT_gpu_shader4 assumes instanceID is always available, even 197 instanceID?
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_draw_instanced.txt | 81 The internal counter <instanceID> is a 32-bit integer value which 93 <instanceID> advances for each iteration. It has the same effect 100 instanceID = i; 103 instanceID = 0; 113 <instanceID> advances for each iteration. It has the same effect 120 instanceID = i; 123 instanceID = 0;
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D | NV_instanced_arrays.txt | 93 The internal counter <instanceID> is a 32-bit integer value which 164 <instanceID> advances for each iteration, and the instance advances 175 instanceID = i; 178 instanceID = 0; 232 <instanceID> advances for each iteration, and the instance 241 instanceID = i; 244 instanceID = 0; 280 instanceID should be removed from section 2.8. This extension
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/third_party/openGLES/extensions/NV/ |
D | NV_draw_instanced.txt | 81 The internal counter <instanceID> is a 32-bit integer value which 93 <instanceID> advances for each iteration. It has the same effect 100 instanceID = i; 103 instanceID = 0; 113 <instanceID> advances for each iteration. It has the same effect 120 instanceID = i; 123 instanceID = 0;
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D | NV_instanced_arrays.txt | 93 The internal counter <instanceID> is a 32-bit integer value which 164 <instanceID> advances for each iteration, and the instance advances 175 instanceID = i; 178 instanceID = 0; 232 <instanceID> advances for each iteration, and the instance 241 instanceID = i; 244 instanceID = 0; 280 instanceID should be removed from section 2.8. This extension
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | VertexProgram.cpp | 40 routine.instanceID = *Pointer<Int>(data + OFFSET(DrawData, instanceID)); in VertexProgram() 50 value[builtin.FirstComponent] = As<SIMD::Float>(SIMD::Int(routine.instanceID)); in VertexProgram()
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/third_party/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/ |
D | HelloWorldTest.cs.meta | 8 icon: {instanceID: 0}
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D | HelloworldGrpc.cs.meta | 8 icon: {instanceID: 0}
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D | Helloworld.cs.meta | 8 icon: {instanceID: 0}
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D | HelloWorldScript.cs.meta | 8 icon: {instanceID: 0}
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