/third_party/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_formats.c | 173 uint32_t internal_bpp; in v3d_format_supports_tlb_msaa_resolve() local 183 &internal_bpp); in v3d_format_supports_tlb_msaa_resolve()
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D | v3dx_rcl.c | 493 *rt_bpp = surf->internal_bpp; in v3d_setup_render_target() 496 *rt_bpp = MAX2(*rt_bpp, bsurf->internal_bpp); in v3d_setup_render_target() 737 config.maximum_bpp_of_all_render_targets = job->internal_bpp; in v3dX() 772 rt.internal_bpp = surf->internal_bpp; in v3dX() 788 if (surf->internal_bpp >= V3D_INTERNAL_BPP_64) { in v3dX() 801 if (surf->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { in v3dX()
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D | v3d_resource.h | 70 uint8_t internal_bpp; member
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D | v3d_context.c | 271 *max_bpp = MAX2(*max_bpp, surf->internal_bpp); in v3d_get_tile_buffer_size() 278 *max_bpp = MAX2(*max_bpp, bsurf->internal_bpp); in v3d_get_tile_buffer_size()
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D | v3d_resource.c | 730 uint32_t internal_bpp; in v3d_resource_setup() local 734 &internal_bpp); in v3d_resource_setup() 735 switch (internal_bpp) { in v3d_resource_setup() 1101 surface->internal_bpp = bpp; in v3d_create_surface()
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D | v3dx_draw.c | 105 config.maximum_bpp_of_all_render_targets = job->internal_bpp; in v3d_start_binning() 131 config.maximum_bpp_of_all_render_targets = job->internal_bpp; in v3d_start_binning() 1554 uint32_t internal_size = 4 << surf->internal_bpp; in v3d_tlb_clear()
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D | v3d_context.h | 411 uint32_t internal_bpp; member
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D | v3d_job.c | 385 &job->internal_bpp); in v3d_get_job_for_fbo()
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D | v3dx_state.c | 949 uint32_t internal_bpp; in v3dX() local 953 &internal_bpp); in v3dX()
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D | v3d_blit.c | 519 job->internal_bpp = max_bpp; in v3d_tlb_blit()
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/third_party/mesa3d/src/broadcom/vulkan/ |
D | v3dvx_formats.c | 427 uint32_t *internal_bpp) in v3dX() 441 *internal_bpp = V3D_INTERNAL_BPP_64; in v3dX() 445 *internal_bpp = V3D_INTERNAL_BPP_128; in v3dX() 454 *internal_bpp = V3D_INTERNAL_BPP_32; in v3dX() 463 internal_type, internal_bpp); in v3dX()
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D | v3dvx_meta_common.c | 60 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; in emit_rcl_prologue() 91 if (tiling->internal_bpp >= V3D_INTERNAL_BPP_64) { in emit_rcl_prologue() 101 if (tiling->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { in emit_rcl_prologue() 111 rt.render_target_0_internal_bpp = tiling->internal_bpp; in emit_rcl_prologue() 1220 const uint32_t internal_bpp = V3D_INTERNAL_BPP_32; in v3dX() local 1267 v3dv_job_start_frame(job, width, height, 1, true, 1, internal_bpp, false); in v3dX() 1300 const uint32_t internal_bpp = V3D_INTERNAL_BPP_32; in v3dX() local 1313 v3dv_job_start_frame(job, width, height, 1, true, 1, internal_bpp, false); in v3dX()
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D | v3dv_pass.c | 308 uint32_t internal_type, internal_bpp; in subpass_get_granularity() local 310 (format->rt_type, &internal_type, &internal_bpp); in subpass_get_granularity() 312 max_internal_bpp = MAX2(max_internal_bpp, internal_bpp); in subpass_get_granularity()
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D | v3dv_meta_clear.c | 37 uint32_t internal_bpp, in get_hw_clear_color() argument 40 const uint32_t internal_size = 4 << internal_bpp; in get_hw_clear_color() 74 uint32_t internal_type, internal_bpp; in clear_image_tlb() local 77 &internal_type, &internal_bpp); in clear_image_tlb() 82 image->vk.format, internal_type, internal_bpp, in clear_image_tlb() 124 1, internal_bpp, in clear_image_tlb()
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D | v3dvx_device.c | 259 *max_bpp = MAX2(*max_bpp, att->internal_bpp); in v3dX() 283 *max_bpp = MAX2(*max_bpp, att->internal_bpp); in v3dX()
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D | v3dv_meta_copy.c | 388 uint32_t internal_type, internal_bpp; in copy_image_to_buffer_tlb() local 391 &internal_type, &internal_bpp); in copy_image_to_buffer_tlb() 412 1, internal_bpp, false); in copy_image_to_buffer_tlb() 886 uint32_t internal_type, internal_bpp; in copy_image_tlb() local 889 &internal_type, &internal_bpp); in copy_image_tlb() 919 v3dv_job_start_frame(job, width, height, num_layers, false, 1, internal_bpp, in copy_image_tlb() 1400 uint32_t internal_type, internal_bpp; in copy_buffer_to_image_tlb() local 1403 &internal_type, &internal_bpp); in copy_buffer_to_image_tlb() 1424 1, internal_bpp, false); in copy_buffer_to_image_tlb() 4250 uint32_t internal_type, internal_bpp; in resolve_image_tlb() local [all …]
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D | v3dv_image.c | 537 (iview->format->rt_type, &iview->internal_type, &iview->internal_bpp); in v3dv_CreateImageView() 600 (view->format->rt_type, &view->internal_type, &view->internal_bpp); in v3dv_CreateBufferView()
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D | v3dvx_private.h | 268 uint32_t *internal_bpp);
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D | v3dv_cmd_buffer.c | 496 tiling->internal_bpp = max_internal_bpp; in job_compute_frame_tiling() 497 tile_size_index += tiling->internal_bpp; in job_compute_frame_tiling() 1214 uint32_t internal_type, internal_bpp; in cmd_buffer_state_set_attachment_clear_color() local 1219 (format->rt_type, &internal_type, &internal_bpp); in cmd_buffer_state_set_attachment_clear_color() 1221 uint32_t internal_size = 4 << internal_bpp; in cmd_buffer_state_set_attachment_clear_color() 1516 uint8_t internal_bpp; in cmd_buffer_subpass_create_job() local 1519 (framebuffer, subpass, &internal_bpp, &msaa); in cmd_buffer_subpass_create_job() 1543 internal_bpp, in cmd_buffer_subpass_create_job() 2473 old_job->frame_tiling.internal_bpp, in cmd_buffer_restart_job_for_msaa_if_needed()
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D | v3dv_private.h | 560 uint32_t internal_bpp; member 603 uint32_t internal_bpp; member 704 uint32_t internal_bpp; member
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D | v3dvx_cmd_buffer.c | 63 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; in v3dX() 770 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; in v3dX() 875 if (iview->internal_bpp >= V3D_INTERNAL_BPP_64) { in v3dX() 885 if (iview->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { in v3dX() 2273 *rt_bpp = iview->internal_bpp; in v3dX()
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