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Searched refs:internal_bpp (Results 1 – 21 of 21) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3d_formats.c173 uint32_t internal_bpp; in v3d_format_supports_tlb_msaa_resolve() local
183 &internal_bpp); in v3d_format_supports_tlb_msaa_resolve()
Dv3dx_rcl.c493 *rt_bpp = surf->internal_bpp; in v3d_setup_render_target()
496 *rt_bpp = MAX2(*rt_bpp, bsurf->internal_bpp); in v3d_setup_render_target()
737 config.maximum_bpp_of_all_render_targets = job->internal_bpp; in v3dX()
772 rt.internal_bpp = surf->internal_bpp; in v3dX()
788 if (surf->internal_bpp >= V3D_INTERNAL_BPP_64) { in v3dX()
801 if (surf->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { in v3dX()
Dv3d_resource.h70 uint8_t internal_bpp; member
Dv3d_context.c271 *max_bpp = MAX2(*max_bpp, surf->internal_bpp); in v3d_get_tile_buffer_size()
278 *max_bpp = MAX2(*max_bpp, bsurf->internal_bpp); in v3d_get_tile_buffer_size()
Dv3d_resource.c730 uint32_t internal_bpp; in v3d_resource_setup() local
734 &internal_bpp); in v3d_resource_setup()
735 switch (internal_bpp) { in v3d_resource_setup()
1101 surface->internal_bpp = bpp; in v3d_create_surface()
Dv3dx_draw.c105 config.maximum_bpp_of_all_render_targets = job->internal_bpp; in v3d_start_binning()
131 config.maximum_bpp_of_all_render_targets = job->internal_bpp; in v3d_start_binning()
1554 uint32_t internal_size = 4 << surf->internal_bpp; in v3d_tlb_clear()
Dv3d_context.h411 uint32_t internal_bpp; member
Dv3d_job.c385 &job->internal_bpp); in v3d_get_job_for_fbo()
Dv3dx_state.c949 uint32_t internal_bpp; in v3dX() local
953 &internal_bpp); in v3dX()
Dv3d_blit.c519 job->internal_bpp = max_bpp; in v3d_tlb_blit()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dvx_formats.c427 uint32_t *internal_bpp) in v3dX()
441 *internal_bpp = V3D_INTERNAL_BPP_64; in v3dX()
445 *internal_bpp = V3D_INTERNAL_BPP_128; in v3dX()
454 *internal_bpp = V3D_INTERNAL_BPP_32; in v3dX()
463 internal_type, internal_bpp); in v3dX()
Dv3dvx_meta_common.c60 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; in emit_rcl_prologue()
91 if (tiling->internal_bpp >= V3D_INTERNAL_BPP_64) { in emit_rcl_prologue()
101 if (tiling->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { in emit_rcl_prologue()
111 rt.render_target_0_internal_bpp = tiling->internal_bpp; in emit_rcl_prologue()
1220 const uint32_t internal_bpp = V3D_INTERNAL_BPP_32; in v3dX() local
1267 v3dv_job_start_frame(job, width, height, 1, true, 1, internal_bpp, false); in v3dX()
1300 const uint32_t internal_bpp = V3D_INTERNAL_BPP_32; in v3dX() local
1313 v3dv_job_start_frame(job, width, height, 1, true, 1, internal_bpp, false); in v3dX()
Dv3dv_pass.c308 uint32_t internal_type, internal_bpp; in subpass_get_granularity() local
310 (format->rt_type, &internal_type, &internal_bpp); in subpass_get_granularity()
312 max_internal_bpp = MAX2(max_internal_bpp, internal_bpp); in subpass_get_granularity()
Dv3dv_meta_clear.c37 uint32_t internal_bpp, in get_hw_clear_color() argument
40 const uint32_t internal_size = 4 << internal_bpp; in get_hw_clear_color()
74 uint32_t internal_type, internal_bpp; in clear_image_tlb() local
77 &internal_type, &internal_bpp); in clear_image_tlb()
82 image->vk.format, internal_type, internal_bpp, in clear_image_tlb()
124 1, internal_bpp, in clear_image_tlb()
Dv3dvx_device.c259 *max_bpp = MAX2(*max_bpp, att->internal_bpp); in v3dX()
283 *max_bpp = MAX2(*max_bpp, att->internal_bpp); in v3dX()
Dv3dv_meta_copy.c388 uint32_t internal_type, internal_bpp; in copy_image_to_buffer_tlb() local
391 &internal_type, &internal_bpp); in copy_image_to_buffer_tlb()
412 1, internal_bpp, false); in copy_image_to_buffer_tlb()
886 uint32_t internal_type, internal_bpp; in copy_image_tlb() local
889 &internal_type, &internal_bpp); in copy_image_tlb()
919 v3dv_job_start_frame(job, width, height, num_layers, false, 1, internal_bpp, in copy_image_tlb()
1400 uint32_t internal_type, internal_bpp; in copy_buffer_to_image_tlb() local
1403 &internal_type, &internal_bpp); in copy_buffer_to_image_tlb()
1424 1, internal_bpp, false); in copy_buffer_to_image_tlb()
4250 uint32_t internal_type, internal_bpp; in resolve_image_tlb() local
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Dv3dv_image.c537 (iview->format->rt_type, &iview->internal_type, &iview->internal_bpp); in v3dv_CreateImageView()
600 (view->format->rt_type, &view->internal_type, &view->internal_bpp); in v3dv_CreateBufferView()
Dv3dvx_private.h268 uint32_t *internal_bpp);
Dv3dv_cmd_buffer.c496 tiling->internal_bpp = max_internal_bpp; in job_compute_frame_tiling()
497 tile_size_index += tiling->internal_bpp; in job_compute_frame_tiling()
1214 uint32_t internal_type, internal_bpp; in cmd_buffer_state_set_attachment_clear_color() local
1219 (format->rt_type, &internal_type, &internal_bpp); in cmd_buffer_state_set_attachment_clear_color()
1221 uint32_t internal_size = 4 << internal_bpp; in cmd_buffer_state_set_attachment_clear_color()
1516 uint8_t internal_bpp; in cmd_buffer_subpass_create_job() local
1519 (framebuffer, subpass, &internal_bpp, &msaa); in cmd_buffer_subpass_create_job()
1543 internal_bpp, in cmd_buffer_subpass_create_job()
2473 old_job->frame_tiling.internal_bpp, in cmd_buffer_restart_job_for_msaa_if_needed()
Dv3dv_private.h560 uint32_t internal_bpp; member
603 uint32_t internal_bpp; member
704 uint32_t internal_bpp; member
Dv3dvx_cmd_buffer.c63 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; in v3dX()
770 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; in v3dX()
875 if (iview->internal_bpp >= V3D_INTERNAL_BPP_64) { in v3dX()
885 if (iview->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { in v3dX()
2273 *rt_bpp = iview->internal_bpp; in v3dX()