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Searched refs:intersectionLen (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/framework/randomshaders/
DrsgBuiltinFunctions.hpp200 float intersectionLen = C::evaluateComp(inMax) - C::evaluateComp(inMin); in getCompWeight() local
203 return deFloatMax(0.1f, intersectionLen/valRangeLen); in getCompWeight()
415 float intersectionLen = C::evaluateComp(inMax) - C::evaluateComp(inMin); in getCompWeight() local
418 return deFloatMax(0.1f, intersectionLen/valRangeLen); in getCompWeight()
DrsgExpression.cpp1050 float intersectionLen = intersectionMax - intersectionMin; in computeEntryReadWeight() local
1051 float entryRatio = (entryRangeLen > 0.0f) ? (intersectionLen / entryRangeLen) : 1.0f; in computeEntryReadWeight()
1052 float readRatio = (readRangeLen > 0.0f) ? (intersectionLen / readRangeLen) : 1.0f; in computeEntryReadWeight()
1078 deInt64 intersectionLen = (deInt64)intersectionMax - (deInt64)intersectionMin; in computeEntryReadWeight() local
1079 …float entryRatio = (entryRangeLen > 0) ? ((float)intersectionLen / (float)entryRangeLen) : 1.0f; in computeEntryReadWeight()
1080 … float readRatio = (readRangeLen > 0) ? ((float)intersectionLen / (float)readRangeLen) : 1.0f; in computeEntryReadWeight()