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Searched refs:invert_depth (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_compiler.h79 unsigned invert_depth : 1; member
Dd3d12_compiler.cpp155 if (key->invert_depth) in compile_nir()
626 if (expect->invert_depth != have->invert_depth) in d3d12_compare_shader_keys()
700 key->invert_depth = sel_ctx->ctx->reverse_depth_range; in d3d12_fill_shader_key()
Dd3d12_nir_passes.c332 invert_depth(nir_builder *b, struct nir_instr *instr) in invert_depth() function
376 invert_depth(&b, instr); in d3d12_nir_invert_depth()